DEAD RISING 2: CASE ZERO
Chuck Greene’s idyllic life was shattered during the Las Vegas zombie outbreak. His wife was killed and his young daughter, Katey, was bitten and infected. Now he has fled Vegas with Katey and must find more doses of Zombrex for her to ensure the zombification process does not become complete. He must also avoid military check points or else, given the strict quarantine regulations in force, risk losing his daughter.
In need of fuel and looking to stock up on supplies, Chuck and Katey stop at the small desert town of Still Creek, where all initially seems as peaceful as its name suggests. But shortly after their arrival a containment zone is breached and the undead begin to shuffle into town. To make matters worse, someone steals Chuck’s truck so now they have no way to leave. With Katey needing a shot of Zombrex very soon, Chuck has no option but to search Still Creek’s zombie infested streets for the drug, and a way out of town.
In Dead Rising 2: CASE ZERO, just like the full game, Chuck will be able to use his handyman skills and a roll of duct tape to combine two items to create powerful combo weapons. Not only do these combo weapons make killing zombies easier and a often a lot more gruesome, they have the added benefit of earning Chuck additional Prestige Points which in turn result in quicker levelling up.
During his search for Zombrex and a new ride, Chuck will be able to explore the streets and stores of Still Creek, encountering Survivors, unbitten humans that Chuck can choose to save or leave as a zombie feast before taking on a Psycho, one of the signature bosses of the Dead Rising series.