Well, It's actually a prequel and therefore it will not only have fun killers in form of canonical reasons (no real V.S. and only two or so in the whole game etc.) but also the devs behind it (Slant Six Games) decided to kill nearly every aspect of what a Lost Planet games actually makes a Lost Planet title.
If a japanese hardcore title doesn't sell well, they will give it to some western studio, hopefully having them "westernizing" their brands. But this always means "let's kill 90% of the games previously known mechanics and show the middle finger to actual fans of the series".
Lost Planet 3 is just another fine example of it. The game has NOTHING to do with LP anymore, except for the snow and ice, and even though I can hardly say that ice and snow is an actual trademark of this series. The Acrids, the therman energy time limit + resource, the wide variety of VS, the huge AMAZING boss fights and the gameplay of dash-rolling and using your hook on every surface are the key things, which made Lost Planet unique. And not some extreme snowy scenery or the story with it's ridiculous ending of having gras coming out of nowhere instantly. LP is like Ninja Gaiden: you played it for the gameplay and on-foot + VS action, not the mediocore story.
Lost Planet 2 multiplied it several times over LP1. The only drawback, why this game flopped, was the lousy online netcode and support (not party options etc.). It was a no-go.
Still, LP2 is my favourite game of the series. Coop focuses....well you could play it offline, solo. Story wise I never cared about. It had nice over the top cutscenes, fitting this games direction perfectly (god damn, the cutscene with the Stormbringer train, sooo awesome xD).
And now LP3 comes and ruins everything, because it seems like that Capcom don't know what to do with their brands now. Resident Evil 6 "failed", in terms of their sales projections, because it is simply toooo action focused. Explosions everyhwere, one action QTE after another with bikes, jeeps and cars, non-stop. I don't know why they did some kind of a mega market research thing, looking for answers. Isn't it obvious why it'a failed? It had nothing(!) to do with RE anymore. It was a generic third person action shooter with no unique things saying "you have to buy this game". And "the borad mass" prefer Call of Duty anyday over such a game.
....
LP2 "failed" because it was a) too hardcore and "japanese" for the european market AND the online netcode was horrible and made multiplayer, an importat thing for many these days, unplayable!
I have no problems with westernizing games but pleeease, Capcom, don't kill the last supporters of the Lost Planet Community by letting your choosen outsourcing studios "raping" your series. It's not fair, not to me and not for many other LP fans out there.
With that said. I will not buy LP3. Because it looks like a any other generic third person shooter with a cover system now. And I can find many other shooters of this genre doing these things better than LP3s try of talking to the broad mass. For years...
Last edited by Female Tengu; 21-05-13 at 16:04..
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