Carbonox_Ratchet
15-04-09, 15:35
Unfortunately, my last thread aimed at discussing the industry fell flat on its face, so I decided to pick a topic that everyone can relate to: Graphics. Everyone has something to say about graphics so let's hear your views...
With the new hardware available to us and to developers, you'd think that the accompanying software will show more variety when it comes to the visual side, no?
Before I carry on, I do NOT want anyone to reply with "I don't care about graphics". If you feel that you have the urge to say that, don't reply, thanks.
Ahem...
Right now, I'm not seeing much variety at all and have yet to see true variety in future titles either. Where are the Okamis? The Viewtiful Joes? The ICOs?
Instead, we are seeing more and more generic realism in today's graphics. Of course, that's not a bad thing as we expected this generation to shine when it comes to high-definition graphical capabilities, but where are the high-definition graphics of the other art forms?
On one hand, we have the likes of Metal Gear Solid 4 and Resident Evil 5 with uber-realistic graphics engines, same with other titles like Gears of War that use the beastly Unreal Engine. I think the palm of this hand is rather full at the moment. My hand feels heavy if anything...
On the other hand (which is extremely light, yay for me), we have the likes of Ratchet & Clank Future: Tools of Destruction and LittleBigPlanet. Two of...an extreme minority of games utilising more of a cartoon edge to the graphical style.
Balancing on my right foot are the PSN titles such as Calling All Cars! and Pain which each have their own cutesy or cartoon flair too.
But really, I'd rather sit down on my bottom and balance the Okamis, the ICOs and the Viewtiful Joes on my left foot too. Watercolour-themed graphics etc.
The PS3 and Xbox 360 seems to lack such graphical variety whereas the Wii is brimming with it. Wouldn't you think that developers would be able to now perform amazing feats of visual depth with the new hardware, especially the powerful hardware inside the PlayStation 3?
Now don't say it's too early for the PS3 or the 360 because I'm talking about the future. Even with the several titles planned for the future, it's hard for me to pick some real artistic gems. I hear Borderlands will be cel-shaded but is that it? Really now?
We have to realise that we will continue to see graphics in a game that breaks boundaries yet will become more and more generic. Soon we won't be too shocked when the majority of titles use similar realism.
What I do want to stress though is that it wouldn't hurt to see a bit of artistic variety...
With the new hardware available to us and to developers, you'd think that the accompanying software will show more variety when it comes to the visual side, no?
Before I carry on, I do NOT want anyone to reply with "I don't care about graphics". If you feel that you have the urge to say that, don't reply, thanks.
Ahem...
Right now, I'm not seeing much variety at all and have yet to see true variety in future titles either. Where are the Okamis? The Viewtiful Joes? The ICOs?
Instead, we are seeing more and more generic realism in today's graphics. Of course, that's not a bad thing as we expected this generation to shine when it comes to high-definition graphical capabilities, but where are the high-definition graphics of the other art forms?
On one hand, we have the likes of Metal Gear Solid 4 and Resident Evil 5 with uber-realistic graphics engines, same with other titles like Gears of War that use the beastly Unreal Engine. I think the palm of this hand is rather full at the moment. My hand feels heavy if anything...
On the other hand (which is extremely light, yay for me), we have the likes of Ratchet & Clank Future: Tools of Destruction and LittleBigPlanet. Two of...an extreme minority of games utilising more of a cartoon edge to the graphical style.
Balancing on my right foot are the PSN titles such as Calling All Cars! and Pain which each have their own cutesy or cartoon flair too.
But really, I'd rather sit down on my bottom and balance the Okamis, the ICOs and the Viewtiful Joes on my left foot too. Watercolour-themed graphics etc.
The PS3 and Xbox 360 seems to lack such graphical variety whereas the Wii is brimming with it. Wouldn't you think that developers would be able to now perform amazing feats of visual depth with the new hardware, especially the powerful hardware inside the PlayStation 3?
Now don't say it's too early for the PS3 or the 360 because I'm talking about the future. Even with the several titles planned for the future, it's hard for me to pick some real artistic gems. I hear Borderlands will be cel-shaded but is that it? Really now?
We have to realise that we will continue to see graphics in a game that breaks boundaries yet will become more and more generic. Soon we won't be too shocked when the majority of titles use similar realism.
What I do want to stress though is that it wouldn't hurt to see a bit of artistic variety...