View Full Version : Why not enough fighting games for the PC...?
hiya i currently a brand-new Windows 7 laptop and so far i'm loving it. i have no regrets in buying it but i think i might be in the future.
i'm well aware of the issue of piracy, graphics and the popularity of home consoles but are there any plans to port the current and the not-too-distant-future fighting games (like Marvel vs Capcom 3 and an "updated" Street fighter III) for the PC?
*i'm pretty sure with the newer and more powerful processors those new ones will and can definitely run on our laptops. would you agree?
Rendering the image is GPU reliant mate. Most GPU's in pre builts suck. Also I think its due to the lack of sales. I'm a PC gamer and i find it sad that there are less fighters on PC since its a great platform and the online connection is great.
i'm well aware of the issue of piracy, graphics and the popularity of home consoles
That's pretty much all there is to it.
As I've said before in the other thread, its too soon to say, the game is still a way off, they might resolve piracy issues with DRM or use of services like Steam, but then again, they might not.
Then of course there's the popularity, keep in mind that the primary audience for the games are people who go to arcades, attend tournaments that primarily use home consoles which, in turn, can be practiced on console under similar conditions. People who have played in the arcades for years (in some cases) wouldn't know squat about PC's and setups, and would just want to plug in and play instantly over the complications so they can focus on practice.
Its not really a case of cutting PC gamers out through spite, its the fact that its a difficult situation, say the fanbase for fighters is small on PC but Capcom release it anyway, and the figures would be equal to that of a large fanbase with the bulk pirating the game,its a tough balance.
Sit tight for more news rather than worrying over it.
Not to mention the insane amount of modding that went on for Vanilla SF4 PC. People turning Zangief into Hulk Hogan, Akuma into a Saiyan, separating C.Viper's "uni-breast", changing hitboxes, giving the illusion of character nudity etc etc etc. I think when Capcom kept Super console exclusive they just wanted to streamline their content; make sure there's no possibility of something dark brewing in the world of modding. That and the issues of piracy etc. Not to mention console controllers are inherently fit for fighting games (say what you will about the Xbox 'troller -- I'm on 98.45% Trial completion with that beast), whereas only very few decent players can use the standard mouse/keyboard setup effectively.