Ryu Kazama
15-06-10, 13:54
Yes, there is a thread...from last year. This is for this year and beyond. I'll move this to 'General' a short while after E3 is done.
So, MGR - discuss!
Here you go!
http://www.youtube.com/watch?v=YvrbUWEKRnk
Looks pretty interesting, imo.
Carbonox_Ratchet
16-06-10, 11:29
http://www.andriasang.com/e/blog/2010/06/16/mgs_rising_team_interview/
First proper news on the game. Some choice highlights:
Rising takes place between Metal Gear Solid 2 and Metal Gear Solid 4. Famitsu pointed out that at this point in the series' chronology, Raiden has begun a change to cyborg form, which is how he's decpited in MGS4. However, Matsyama noted, the Raiden we see in Rising looks markedly different from the Raiden we see in MGS4. Rising will clue us in on the events that made Raiden change from is Rising self to his MGS4 self.
If you've played Metal Gear Solid 4 and read the Metal Gear Solid Database, you'll know how Raiden become Cyborg Raiden, so it's very exciting that we'll get to play this period of time.
I just wonder if we will get to play as human Raiden before his ordeal.
As a cyborg, Raiden needs power. And the E3 trailer showed one way he gets his juice -- by sucking up the energy from fallen cyborg foes.
Think of it as something similar to Lost Planet where you need T-ENG to survive.
You can also chop up environmental objects like walls and pillars. This does not work for everything in the environment, though, as Kimura noted that while their program would allow for it, giving such freedom would end up making the game hard to play. This is why they're imposing a few limitations on the player.
This should increase the amount of gameplay possibilities tenfold. As will the next part...
The game isn't all hack and slash action, though. One of the first things Matsuyama cleared up in the interview is a misconception some might have had from the E3 trailer. There's more to the game than just fighting, he said. In fact, you're free to play like a more conventional Metal Gear Solid game, advancing stealthily. Those who are more confident in their action skills, however, can choose to charge right in at enemy groups.
Even those who do take a more conventional stealth approach to the game will find some differences from past Metal Gear games. Explained Matsuyama, one goal for the game was to make an MGS of different form from past titles. Those who try to play the stealth way will find that Raiden has a certain amount of speed to him.
Stealth will be in the game. Of course Raiden is now a ninja cyborg but even in Metal Gear Solid 2 and Metal Gear Solid 4, he was a very quiet, efficient and speedy character. For these aspects to not make the grade would have been ridiculous.
Getting more specific with gameplay, Kimura said that there would be some "no kill" elements contained within the gameplay systems.
As an example of how some of these moral elements might work into the game, Famitsu described a situation where you end up facing off not against a cyborg, but against a human soldier. You'll have to decide whether to get past the soldier by killing him, or to evade the soldier by using your katana to carve a path through the road.
Brings me to my point regarding gameplay options. This game will have many of them, going by this entire article.
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My view? Metal Gear Solid Rising looks set to be one of the best Action titles I will ever have the pleasure of playing. EVERYTHING about it screams awesomesauce. Moral and general choices determining how the game pans out is great for this sort of title. The genre needs more of it.
I wonder if we find out more from Konami's conference today. Preferably a new, longer trailer.
SILENTKILLER
16-06-10, 11:33
Blood... Gore... Dismemberment... Cant wait :D
thezombiemessia
16-06-10, 18:09
This game is making me tempted to invest in the Metal Gear Solid series...
I tried MGS1 and didn't like the controls...so I may try the GC remake, and then progress from there.
Ryu Kazama
17-06-10, 14:12
After reading the new info on the game it does sound much better. Still want to see more gameplay first though.