View Full Version : Final Fantasy XIII chit-chat
Ryu Kazama
04-03-10, 20:52
Since it's almost upon us (I hope I get mine tomorrow!!!) let's talk about the newest FF game to hit the western world.
Oh, in case it isn't going to be obvious, I will barely post because I'll be playing the game. Yay!
Electric Leo
04-03-10, 21:58
You only need to hit once with a Commando and then, as long as the stagger gauge hasn't reset, you keep the slow decrease buff until you reach the stagger limit! So hit once with a Commando and at least one Ravager and then switch to all Ravagers for ULTIMATE STAGGER.
Since it's almost upon us (I hope I get mine tomorrow!!!) let's talk about the newest FF game to hit the western world.
Oh, in case it isn't going to be obvious, I will barely post because I'll be playing the game. Yay!
So you pre-ordered it also. I cant wait for this amazing game. Im getting it for the PS3. Im not sure if they will send out the games this friday. i think it may be more like this monday. but ill also be at the HMV launch event.
Got it pre-ordered special and normal and I'll be picking up a copy at the HMV launch as well :) Can sit nicely with my signed FFXII :)
Wooo, my PS3 copy has just been dispatched! Hopefully it will arrive tomorrow. :)
Ryu Kazama
05-03-10, 13:46
Allow buying it again at HMV. They seriously better not expect us to do this again. I don't even want my game signed. I'm taking me oh so special FFVII that came with Advent Children with me! Plus my FFXII PS2 that's already signed (Kitase signs FFVII, other dude signs my PS2. That is the plan).
Hoping to get mine tomorrow, too. Anxious guy right here!
Sky_Dragon
05-03-10, 15:49
I have mine pre-ordered, and I really can't wait. So much so I don't think I will be able to sleep the night before!!!
Leonie Heartilly
05-03-10, 20:20
I'm getting the collector's edition of the game and the guide so my staff discount really is needed ^^'
I shall be selling this on Tuesday in my store dressed as Selphie from FFVIII =D
Allow buying it again at HMV. They seriously better not expect us to do this again. I don't even want my game signed. I'm taking me oh so special FFVII that came with Advent Children with me! Plus my FFXII PS2 that's already signed (Kitase signs FFVII, other dude signs my PS2. That is the plan).
Hoping to get mine tomorrow, too. Anxious guy right here!
Most likely they will only be signing FFXIII, it's generally how HMV do their events, I'll be surprised if you can get your other things signed.
Not trying to be mean, but with how busy it'll be I'm sure they'll set out ground rules of some sort.
Ryu Kazama
05-03-10, 22:31
Aha! But you see, I already know all about their rules. Been to enough signings to know, alas, that didn't stop me last time from getting it signed.
Getting a heap of items signed is a no-no, I agree but I'll see what happens. Basically want to hand one guy the PS2, one guy FFVII (they worked on only those, not both). Takes the best of 10 seconds.
SILENTKILLER
05-03-10, 23:29
Im buying it in around 11 hours on xbox360 :D Will be awesome ^^ To all others who will buy it today, enjoy !!! :p
Got my collectors edition on PS3 today, didn't expect it to come till tuesday :)
Got my collectors edition on PS3 today, didn't expect it to come till tuesday :)
Lucky :D
My copy didn't arrive today so hopefully Monday, keeps the anticipation going I guess :D
Pre-ordered mine tonight. 360 standard edition. I'd get the Special Edition but I'm not too bothered about the extra bits, and I don't have the money. I thought it came out the 16th until I saw it in GAME today...
SILENTKILLER
06-03-10, 23:21
I bought it today, was playin 5h straight without break :D Cool game, i like it.
I have wednesday booked off just to play it! can't waaaiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii ittttttttttttttttttttttttttttttttttttttttttttttttt tt!
I'm a wee bit gutted. It never arrived, so I've got to wait until next Friday to play it now. I guess I won't get distracted from my assignment now...
SILENTKILLER
07-03-10, 22:20
Im on Disc 2 now ( 360 version ), looks like a short game to me..... im playin for 12h now, i was on disc 2 after 7 or 8 hours.
Ryu Kazama
08-03-10, 12:05
Wow, 8 hours and that's it? Who knows, maybe it'll progress slower mid way?
No FFXIII here. Looks like many (all?) Game/Gameplay customers didn't get their copies. Sad times, sad times. Here's to hoping it comes early tomorrow morning.
SILENTKILLER
08-03-10, 14:37
Wow, 8 hours and that's it? Who knows, maybe it'll progress slower mid way?
Ye im playin 18 hours now and after lookin at gamefaqs i know im half through. I just got killed by a boss, so annoying. The game is hardert then the previous FF´s and the Story progression is crap. I thought its a cool game but its like " oh ye were save - OH NO ENEMIES ! ", and thats from the start til where i am now. I didnt have the chance to freeroam the world yet either. Very disappointed..... :mad:
I want to like Final Fantasy... But every time I think of it, I think of the endless minion battles. Grinding.
Even the epic story isn't enough. Even the summons.
Sure I played through Crisis Core, and the story was good while the battles were terrible. I just can't bring myself to play it.
Carbonox_Ratchet
09-03-10, 10:26
Is anyone else going to the HMV launch event in London today?
Oh man, the first 2 hours of this game are really boring, you do absolutely nothing. you walk forward and run into enemies and let the battles play them selves.
After that though it really opens up. fully in the swing of the game now about 14 hours in. First disc took me 6 and half hours which was surprising.
The voice acting is top notch except for vanille, who I feel is cast 2 -3 years to young. The writing is just above par or a regular JRPG it still suffers from pretty bad gasps. There is a scene near the start with Hope and Vanille where they are "exploring" and the voice acting is 90% gasps, it's pretty annoying.
I'm liking the characters a lot. Szah is easily my favorite, probably the most human character ever made in a final fantasy game. I still have some issues with Tetsuya Nomura's character designs like all his games ever character is part of his ten character collective. not a whole lot of originality when it comes to character design. They well designed though so I still like them, even if they do have stupid names.
So I'm liking it so far, dunno if it's my favorite RPG this gen but we'll see how it pans out.
My thoughts so far:
l'Cie, fal'Cie, l'Cie, fal'Cie, l'Cie, fal'Cie, focus, focus, l'Cie, fal'Cie, l'Cie, fal'Cie, focus, focus, focus, I can't focus, who said focus, l'Cie, fal'Cie, l'Cie, fal'Cie.
I want to kill the writer.
Carbonox_Ratchet
09-03-10, 21:59
I have it (got it at HMV in London during the event along with a copy for my friend) but am uber annoyed that I didn't get anything signed. Waited in the queue for a good hour or two and when it shrunk to about 30 people, they then closed the doors and told us to bugger off after cheekily giving the remaining few a bunch of art cards. *insert a TON of expletives*
picked it up earlier only played about an hour but I am enjoying it so far.
It arrived on monday and i am still sat on my sofa playing it. OH MYYYYYYY GOOOODDDDD!!!!!!!!! i love this game! it's almost as good as 12.
Just reached the 3rd disc, It's not to shabby. Incredibly streamlined and linear it's definitely a one and done RPG for me. even if the last ten hours are amazing I could never see my self playing this game again. The first ten hours are pretty dull in terms of game play. it's not until about half way through the second disc (roughly 14 16 hours) that the game actually opens up and lets you make choices in terms of character development.
The pacing is incredibly awkward, the story jumps all over the place and there's so much l'che thrown about that I'm still pretty confused about the lore of whats going on. This game is the spiritual successor to FFX in terms of design. it's practically identical in it's linearity and pacing. which I'm fine with, but it really could have done with exploration. anything would have been nice. I hear I coming up to the open areas soon so here's hoping that stuffs good.
The combat is the highlight so far, once they finally give some mechanics to play with it's pretty satisfying.
SILENTKILLER
10-03-10, 16:02
I reached disc 3 yesterday, still no free roaming. I stopped in chapter 10, cba to play it non-stop anymore, the game is too bad to play 5h in a row now.
Got it yesterday, played it for an hour, seems pretty cool.
Ryu Kazama
11-03-10, 00:09
Up to the bit I can actually summon Shiva.
All I will say for now is: Can I has my FFXII battle system back? Please?
Jesus, when they said it opens up at the 20th hour mark they wasn't kidding.
It's like two different designers made this game, all of a sudden you let loose in a place similar to the calm lands in 10 but it's scope is incredible and it really shows off the engine, you can have like five of these huge mammoth like beast walking around in the distance while wyverns and tiger wolf like creature fly around and hunt.
It also becomes pretty difficult, like a an old phantasy star game if you go left in stead of right you can literally run into creatures that can kill you in one hit, this whole area is littered with missions like the bounties from FF12 and there are so many hidden chests and places to explore.
WTF was they thinking putting this 20 hrs+ into the game! this should have been the whole game. it's so much more interesting then the linear design of the first half of the game.
I wonder how high the ceiling is in this new area, the map is freaking huge and I've played about 4 hours of it and only done the beginner quests. My interest has peaked again.
Hara, can you let me know if that playstyle continues for the remainder of the game, or if it's (like the Calm lands reference) is just one big area?
I might buy this game to have something to do if Way of the Samurai doesn't manage to live up to my expectations, while waiting for the delayed Blabzlue.
And if there's anyone I'd listen to for buying a game, it's you!
i have been back at work today and i'm having withdrawal symptoms. I want lightning back. I just hope it doesn,t have a pointlessly hard final boss like some of the other recent square enix games (the world ends with you and ffIII ds, i'm looking at you!!!!!). I hate it when you are really enjoying a game and then this massive obstruction comes up. It took me about 6 weeks to reach the final boss on FF12 and then almost that again to beat the damn thing.
All I will say for now is: Can I has my FFXII battle system back? Please?
I'd be happier with IX or X's battle system.
CaptainCortez
11-03-10, 19:48
Is it just me, or is this game completely insane?
It's like you can be doing things perfectly fine one minute, and the next, you're failing miserably.
With no spoilers - I'm in the area with a Mech boss (incubus and succubus area), and beat the first part fine, and was doing well on the second part, when all of a sudden, one hit kill on whole party, pretty much from full life.
There's no way to stop it. I guess you just have to keep switching Paradigm's, which to me is slighty aggrevating.
I usually use Diversity in this area (it works well), and then switch to two Ravagers and a Commando, but it was having none of it.
First form dies, but second doesn't. The system is kind of strange, and feels somewhat random.
I just hope it doesn,t have a pointlessly hard final boss like some of the other recent square enix games (the world ends with you and ffIII ds, i'm looking at you!!!!!). .
Not to be demeaning or anything, but you might wanna get better at gaming. :chin:
The only hard thing in TWEWY was the Final optional boss, and only if you tried to fight him multiple times, because the level jumped to 99 after you've beaten it once.
FFIII, like EVERY OTHER SINGLE Final Fantasy game before it, is ALL about grinding. Can't beat a boss? It has nothing to do with skills, tactics or inventivity, you just need to be a higher level to be able to do more damage and take more of it. :rolleyes:
I've just got onto the second disc, those who have the 360 version will know where that is. wish it had freeroam.
Not to be demeaning or anything, but you might wanna get better at gaming. :chin:
The only hard thing in TWEWY was the Final optional boss, and only if you tried to fight him multiple times, because the level jumped to 99 after you've beaten it once.
FFIII, like EVERY OTHER SINGLE Final Fantasy game before it, is ALL about grinding. Can't beat a boss? It has nothing to do with skills, tactics or inventivity, you just need to be a higher level to be able to do more damage and take more of it. :rolleyes:
I don't remember having any trouble with TWEWY last boss. but not all final fantasy end bosses where about grinding. I mean Jesus look at X.
Either way, Final Fantasy 13 has a interesting balance. the Linear portion of the game is all about strategy and exploiting weaknesses. Like Dragon Age at the end of every battle you get all your HP back, this makes each encounter feel more strategic and engaging. Just when you think you figured out a good system of buff/debuffs suddenly it'll throw an enemy who buffs themselves forcing you to change tactics on the fly. while it's not as deep a Bioware RPG it definitely some room experimenting (although not a whole lot to begin with) and figuring out some of the bosses is half the fun.
As for the second half of the game. It's a big balance between grinding and strategy, after the 2nd disc the battle system really opens up and the level system becomes completely free so there is tons of new options available to you and they give you a fantastic and well populated little world to play around in.
Final Fantasy 13 is a strange beast for sure, like 12 it's certainly not for everyone.
Sky_Dragon
11-03-10, 21:19
I am rather enjoying the chain system. However I do believe that the paradigm system could get rather frustrating.
I don't remember having any trouble with TWEWY last boss. but not all final fantasy end bosses where about grinding. I mean Jesus look at X.
Final Fantasy 13 is a strange beast for sure, like 12 it's certainly not for everyone.
Jarlino said every FF before 3 was about grinding, and I'm inclined to agree. Well, I'd include 4 and 5 there too, but that might just be me.
I hope I like 13 more than 12...I love FF games but 12 bored me a lot. The story was the main problem, as I hate politics, and that looks like it has been improved in 13.
I'll be playing this come tomorrow evening anyway, so I'll be popping my opinion on here by Sunday, I expect.
Ryu Kazama
12-03-10, 13:31
Some more of my thoughts:
-Far, far, far too straight forward. 24 hours play time, Chapter 10 (or 11, whatever the one where I get to Pulse).
-Party Leader KO = Game Over is cheap. A lot of people have been moaning about it and some haven't but frankly, this is a cheap tactic to employ in a game like this. It's one thing is Revival was impossible or the party leader was the ONLY character controlled throughout but this...this is cheap.
-Stagger system gets kinda boring (though still interesting?). It kind of makes fights uneccessarily long at times.
-Cutscene (not FMV) frame-rate. What happened here? Everything else is fine but many cutscenes aren't all that smooth.
-Why the terribly modelled hands on every character? Why so low polygons there? Knew about this before the game came out but it's still a little disappointing. Everything looks beautiful and then BAM. A block of a hand.
-If the other party members are AI controlled, at least give us SOME settings ala Kingdom Hearts. For the most part they do really well but Medics sometimes mess up really badly. Vanille has caused me so much grief. Even Hope, who dies a heck of a lot managed to cope better!
-Auto-Ability needed some manual settings as well. It can ocasionally choose worthless abilities but this is minor. Works decently for the most part.
Like somoene else said here, I kind of doubt playing through this again anytime soon (saying that, I never replayed anything after IX, inclusive...). 20+ hours and then some leg room is really bad game design for an RPG, western or Japanese perspective!
Might sound like I hate the game. I do like it but often the dislikes are so much easier to speak about.
I like the blocky hands, but that's only because so many games mess hands up so badly that I rather see a blocky one, because it looks way more realistic then having tubes as fingers and beside that I am a big fan of low-poly. (when done right)
But what I think of the game? It's awful, I am so annoyed by all the meaningless walking, they could've just give us cutscenes and fights for the whole game. What's the point of walking a straight path when I know there's gonna be enemies on the way. And strangely enough they still made this game fun to enjoy, I don't know how they do it.
I like the battle-system it's something else, and I see why they choose to party-leader KO is Game Over, because without, the game would be too easy unless your party gets whipped out entirely in one attack.
The game got a faster pace though then the older games, where you just where roaming towns and the overworld. Not a bad thing, but I miss the old style. So that's exactly what I am going to do when I finished FF13, back to the old ones.
Yay, I've finally tried the first ~2 hours of FF13. I'm really enjoying it so far, and don't find it boring in the slightest. Yes, you run in straight lines, but FF10 was very similar. The battles are a huge improvement on 12, but not as good as 7-10. The music all suits well so far. The characters are all interesting and show potential for the rest of the game. I even really liked a couple of the NPCs (such as the mother and some of the members who join the party for a little while at the beginning).
I mean, I'm a bit of an FF fanboy, but not to the extent that I can't see the problems in the games. In 13, so far, there aren't many; only the lack of abilities and stat building so far.
I don't remember having any trouble with TWEWY last boss.
Took me a couple of goes, but it wasn't extremely hard. I couldn't do the optional one for nowt though...
CaptainCortez
12-03-10, 21:46
I really didn't think Final Fantasy XIII would be anywhere near as good as it actually is!
The storyline is phenomenal, and the visuals are not only stunning, but absolutely breathtaking. :D
If I had to say it was like a previous title, then I would say it was a mixture of both Final Fantasy 7, and Final Fantasy 10. However, it's definitely its own game, and not just a copy of a previous outting.
There was one area where all of the plants were neon lit, and it really reminded me of Pandora (from Avatar). There's just so much attention to detail in this game!
The characters are drawn out nicely, and I knew even before the game was released, that Snow would be my favourite character, and he is. :D
I've gotten used to the Paradigm system now, and really can hold my own against everything. Once you get the hang of it, you start to understand how the game works, and find yourself switching Paradigm's a lot in one battle.
Even if you're strong enough, and have maxed out the Crystal grid for the current area, some enemies still provide a huge challenge.
I haven't been addicted to a game like this in ages. I had to force myself off of it, as I was playing for around 8-10 hours straight today. It's truly a spectacular game, and I'd suggest giving it a try to anyone who's possibly considering it. The voicing is great, too!
I know there are mixed reviews, but it's a game that you just have to experience for yourself. :D
SILENTKILLER
13-03-10, 00:03
Im gonna finish the story this weekend, then im busy with leveling lol. Roughly 3000hp now, i hope thats enough for the rest of the game :D
thezombiemessia
13-03-10, 10:53
I have never been into the Final Fantasy titles.
I was always amazed by how they looked, and the storylines...but I could never play them because of the combat systems (I can't stand Turn Based combat).
But Lindsey is a massive fan of the series.
She felt let down after 12, because it apparently went nowhere. She wasn't sure if she should get 13...she held off for 2 days before being unable to resist.
We booted it up last night (PS3 version), and I sat and watched her for an unknown period of time.
All I can say is wow. The game is stunning, and we're not even using a HD TV.
On top of that, the storyline seems interesting, and the combat seems more to my style...this may be the first Final Fantasy game I actually get into...
If you like what you're seeing you should really check out some of the earlier ones. specifically 10 which in opinion has the best pacing, development system (which doesn't depend on grinding) and probably one of the most well rounded casts. Also one of the more solid stories in the series with few plot holes.
It was also the first Final Fantasy game to use voice overs and for it's time it was really well done, there are some cringe worthy scenes but overall the voice overs add a huge amount of personality to the characters.
I am now 30 hours into FF13 and while I'm loving the openness of the plains the game really is more flash and then substance. There are some really bad design choices in the pacing and battles. There are early segments where you hop between characters to traverse long stretches of copy and pasted grounds. Then there story segments where you will be with the crew, developing a set group of 3 characters, then you trigger a cut scene which will initiate a boss battle where they give 3 completely different characters (which I didn't develop)....causing you to die, reload, reconfigure your parties equipment then trigger the cut scene again. This happens a few times and every time it pisses me off to no end. I thought it was really funny that in the manual skipping cut scene is written like it's a feature for the game instead of come sense video game design.
Overall I really love it, but it's so streamlined to point of almost being insulting to an avid Final Fantasy fan like myself. The lack of any kind of sub system outside of combat is a huge let down. To use 10 (again) as a example, you had blitzball, the Al-Bhed alphabet to collect, the overdrive mini games, mini games! and a bunch of over stuff I'm probably forgetting. Losing exploration in favor of faster paced story is fine but to strip down this entry to a pure combat and story focus is a little disappointing. I think it's a great experiment in JRPG design but I hope they learn a few lessons about what, not only what fans want, but what makes a good RPG fun and engaging. They are half way there they just missing one key element, Variety.
About ten hours more to go I think for FF13, hopefully have it finished before tuesday.
SILENTKILLER
13-03-10, 13:58
Ive changed my mind and will level up to level 4 in each category ( crystarium rank 8 ), after the plains the enemies r still strong enough to kill me, annoying. Im playing 28 hours now, probably the next 10-15 hours will be running in circles killing enemies at the plains just to level up :D
I've just started chapter 4, and I'm liking it more and more. Everytime something new is introduced, it just makes the game so much more fun and interesting.
Sky_Dragon
15-03-10, 11:57
She felt let down after 12, because it apparently went nowhere.
Agreed, I spent my whole time playing 12 thinking "ok so when is the story going to take off?" The all of a sudden it was over. I still have absolutely no idea what happened in that game.:shhh:
12 had a wicked story!!!!!!!!!!! I spent the whole time trying to work out if the emperor was evil or not. he was a bit sneaky that one, a real charmer. i was almost shocked when he didn't turn out to be a good guy after all (until he tried to kill his brother!). i also lived that tag line the game had for its marketing "challenge an empire, change the world" or something.
thezombiemessia
15-03-10, 13:42
Agreed, I spent my whole time playing 12 thinking "ok so when is the story going to take off?" The all of a sudden it was over. I still have absolutely no idea what happened in that game.:shhh:
Exactly what Lindsey says. :p
Ryu Kazama
15-03-10, 22:05
Wow, I wrote up a fairly lengthy post the other day and it's not even here. Maybe I forgot to click "Post"....uggh.
Basically, FFXIII...should have been better. I seriously think FFXII's system beats this to oblivion. XII's was easily one of the best systems for any RPG. Logic controlled PLUS old school Turn-Based (wait mode, though). Whatever you preferred. Pulse is kind of a joke. It's full of ridiculous monsters from the get go. There was only one monster I didn't have issues with and even then 4 of them gave me trouble (Paradigms will obviously help).
SILENTKILLER
16-03-10, 01:42
Ye the monsters r hard to beat. Once ur on the plains in chapter 11 u should max out all classes to level 4 ( highest level at that time, rank 8 ).
You gotta beat the game to unlock the last rank. Once u beat the game u ca visit all previous places in the game.
Sky_Dragon
16-03-10, 10:11
Pulse is kind of a joke. It's full of ridiculous monsters from the get go. There was only one monster I didn't have issues with and even then 4 of them gave me trouble (Paradigms will obviously help).
Issues like didn't like the design? Or issues like couldn't beat it?:whackangry:
So far I would say I am much preferring this to VIII or XII. But I don't quite know if it's as horribly addictive as VII, IX or X, but hey I'm only just now onto chapter 5.
On of my definite problems is the map, if it was a big open world ala anything pre X I could understand, but when its fairly linear I don't believe it necessary. I think I have found all but 1 chests/spheres so far.:facepalm:
Pulse is kind of a joke. It's full of ridiculous monsters from the get go. There was only one monster I didn't have issues with and even then 4 of them gave me trouble (Paradigms will obviously help).
I'm finding Pulse fine so far. I think the mistake is people run off into the open plains expecting to kill everything; even though the environments open up the game still is linear and expects you to continue north to the waypoint when you reach Pulse (ie continuing the storyline) and doing so I haven't run into one monster I couldn't beat.
Gameplay aside, I'm finding the story and writing of this one superior to X (what isn't?), XII and VIII, although I wish the writing had the maturity of XII.
SILENTKILLER
16-03-10, 13:54
I dont understand why u like the story so much everyone. The story is told in a great way with great voice actors, but the story is very bad imo. If u take all good things aside, the story is this :
Youre trying to rescue ur sister ( 2 different people ), ur gettin cursed, u gotta fullfill ur destiny, end.
Nothin good id say. But u may think different, i just cant think of it as good becus after 10 hours pushed to do the main story u just think "stfu let me do sidequests", but u cant. You have to almost beat the game to gain a little bit of freedom, and to roam free u even have to beat it.
And the monsters, you didnt run into a hard one becus the game isnt hard until all charas r together, chapter 11. 1 monster is easy, 2 aswell, 3 too... u think ur good enough n continue story. 30min later ull load up ur previous save and do a few hours more of leveling - this happened to me :D
Unfortunately, the two other games in the Novulus Crystallis series are going to have a story that's bound to the same principle of chosen by the Gods to fulfill a destiny.
(No clue what that means though, I'm just here to inform, and I don't mind spoilers since I'm not gonna play this game until it's dirt cheap and I'm bored.)
Silent, my Chievo'hunting friend, what's the status on the Achievements?
Difficulity, time, missables?
The achievements are not too bad, there are a select few that are just time sinks but the majority of them (about 800) you'll get for completing the game and doing a little extra exploring.
SILENTKILLER
16-03-10, 16:25
Unfortunately, the two other games in the Novulus Crystallis series are going to have a story that's bound to the same principle of chosen by the Gods to fulfill a destiny.
(No clue what that means though, I'm just here to inform, and I don't mind spoilers since I'm not gonna play this game until it's dirt cheap and I'm bored.)
Silent, my Chievo'hunting friend, what's the status on the Achievements?
Difficulity, time, missables?
Edit: I just reached chapter 12 with 6000hp and more then 1200 attack. I hope this will be enough for the rest of the game. Chapter 12 intro video is awesome :)
MIGHT CONTAIN SPOILERS, not about the story tho, just about how t get Platin Trophy / 1000 G.
Rating 1-10
Difficulty: 1
Time : 10
Missables : 0
You gotta complete the game, which is around 50 hours when u level up before. Then u can visit every area again, also u can do the missions again and beat the final boss again. You HAVE to complete the game to max out all classes with every chara. You have to upgrade every weapon at least to stage 2, 1 of em to stage 3 - all 3rd stages r omega weapons ( based on Lighting ). When u complete all missions at the plains, u unlock extra time to finish them, after u beat the game u can replay every mission as often as u want ( maybe even before im not sure ). Extra Time helps u gettin 5* ratings, which u need for achievements. Every Weapon n Accesoire must have been held at least once, thats why u gotta level the weapons and discover all treasures, beat all missions etc to get em all.
So id say, it takes around 100-150 hours total for 1000G / Platin trophy. Easy, but time consuming. Im on 31 hours now and got 245G. In 2 weeks or maybe 3 if i play less ill have the 1000 :D
CaptainCortez
17-03-10, 10:32
That's me getting a Platinum out of the window, then. I dismantled one of Hopes weapons that I found, for parts. :p
I'm on Chapter 11, but Pulse seems absolutely massive, so I don't know if the game will last a lot longer now, or what. I'm about 38 hours in, and most of my characters HP is in the high end of the 2000's, and Snow's is at 3500. Lightning can do 11 - 12k with each hit, and has a strength of 658. :p
I really love it, but some creatures in Pulse are just way too hard to take out, so I guess I need to power level!
I found an area to get 29-30k experience at a time, so hopefully that'll help loads. It just means doing horrible grinding, and possibly forgetting parts of the storyline, due to focusing only on levelling up.
That's me getting a Platinum out of the window, then. I dismantled one of Hopes weapons that I found, for parts. :p
I'm on Chapter 11, but Pulse seems absolutely massive, so I don't know if the game will last a lot longer now, or what. I'm about 38 hours in, and most of my characters HP is in the high end of the 2000's, and Snow's is at 3500. Lightning can do 11 - 12k with each hit, and has a strength of 658. :p
I really love it, but some creatures in Pulse are just way too hard to take out, so I guess I need to power level!
I found an area to get 29-30k experience at a time, so hopefully that'll help loads. It just means doing horrible grinding, and possibly forgetting parts of the storyline, due to focusing only on levelling up.
Just continue the story, Pulse opens up but the game is still linear, you're not meant to stick around trying to fight the overpowered monsters, follow the story waypoint and you'll be back to killing the usual powered monsters. The game isn't over yet, you have a very long trek of linear 'corridors' and locations ahead of you and buckets upon buckets of C.P.
CaptainCortez
17-03-10, 23:36
Oh good. :D
I don't mind that the game is linear, as most of the exploration feels the same as that of ff10's, and I loved that game.
I just want to do the Cie'th missions, but even still, I don't think there's any point in trying to get all weapons, as I dismantled one, and don't think I can get it back, unless you can make ones that you dismantled for upgrades at some point?
Yeah I'm pretty sure by end game and onward you can get all weapons again. Do the cie'th missions that are on the 'linear route' as you progress through the game, they're easier and eventually function as teleporters so you don't have to walk the entire way back if you'd like to return to an area.
SILENTKILLER
18-03-10, 15:41
Im in the last chapter now YAY :D At the beginning of Chapter 13, you can use a teleporter back to the plains. I did that, gonna level up more :p The final boss has almost 7.000.000 HP, gonna take ages lol.
A good level up place is where u first start at the plains. Save the game at the first terminal, a little bit further theres a King Behemoth. Wait til he turns around, use Breaker,Breaker,Black Magic, shock it and then make sure he never drops on the floor with the ( dunno in english ) Ability which sends enemies flying ^^ Like that ull kill it in like 30 seconds and u get 4000 Exp each Behemoth. Every 10 min u get around 30k, which is good i think :)
Also, when u continue story on the plains, u have to move to the cave. Before u enter u see a King Behemoth fighting another big monster. Killing them both will take around 45 seconds and u get 6600 Exp. Theres also a save terminal before them so save before u try. Focus on Behemoth first, when its dead kill the other one. Easy ^^
i just started final fantasy xiii and i LOVE IT!!
i love the enormity of it all. how Square Enix made a whole temple ruin and you only spend 5 minutes in it!
as you can probably tell, im still in the beginning of the story.
question: is it just me or has anyone noticed that the graphics at the beginning of the game are substantially better than the rest. i've noticed that the graphics (especially at cut-scenes) seem to diminish over time. perhaps they re-did the beginning right before launch?
Not really, the locations you get to in the game are very nice, especially the outdoors areas. Some of the opening maps are old tombs and ruins, and other assorted blandness which is the art direction more than anything. Incidentally, however, I did notice that change in quality with RE5 on the 360.
Ryu Kazama
22-03-10, 21:50
I have to honestly say this is easily one of the worse FF games I've played. And I've finished all numbered games except II (played for a little bit but forgot to go back to it so eh). I could count FFXI but it's online so I ignore it, pretty much how I am with XIV, too.
Sure, the game looks pretty (with many cutscenes dropping in framerate, though) but the overall game just isn't that awesome. From a story perspective the whole gameplay design and it's single path route makes sense but for a game that is meant to be an RPG it just fails. Nobody REALLY wants to spend 25 hours trudging through pretty environments, forced into unavoidable fights, seeing some fairly lame enemy designs (Behemoths were aight but VIII, X and XI's were way more awesome) and basically pressing one button in nearly every single fight.
I wasn't too fond of then being chucked into an open as heck land either but that was kind of the point so I'm not too fussed in the end. It managed to do what it was supposed to - make myself as the player feel overwhelmed in a new land.
The battle system I feel should never ever be used again. Or at least only be an option. Most of the game I was just sat there doing auto-battle. I didn't really have much need to do anything else and often would manually do stuff just for the sake of it. It's nice in that the system is efficient and shows the AI is pretty good, except the SAB party members which SUCK once they cast all they need to as they just stop. Hello! Chain guage...fill it up by spamming, don't just stand there.
A lot of people didn't like XII or it's battle system but it seriously, seriously had one of the best systems to date. Rule based system, plus MMO type, PLUS old style TB (in Wait mode though). Sure not everyone liked the Gambit system and for younger players (or just not very err...thoughtful...) it is a turn off. That, and you had to buy/unlock/find new Gambits. But taken as a complete system it was just so awesomely good! It also included leader switching if the original leader was KO-ed (where XIII fails) and party member switching.
Music wasn't the best in this game either. I can barely remember any to hum as I type this. There were a few good pieces and I grew to like the Nautilus Chocobo theme, heh.
I've seen many people hate on the voice acting and dialogue. For some reason I didn't seem to mind most of it. Yes, I even liked Vanille's in the end. I can see why there would be some hate for characters like Snow but those "personalities" end up appealing to me...partly because I talk nonsense about being a hero, too haha!
Anyway, long story short, game should have been much better. Bring on FFXV!
SILENTKILLER
22-03-10, 23:24
Sure, the game looks pretty (with many cutscenes dropping in framerate, though) but the overall game just isn't that awesome. From a story perspective the whole gameplay design and it's single path route makes sense but for a game that is meant to be an RPG it just fails. Nobody REALLY wants to spend 25 hours trudging through pretty environments, forced into unavoidable fights, seeing some fairly lame enemy designs (Behemoths were aight but VIII, X and XI's were way more awesome) and basically pressing one button in nearly every single fight.
Yes, 100% correct. Forced to progress in story, most enemies r robots.....
Now u want ff 15 :D Ive heard theyll stop makin more FF games after the ff13 / 13 versus / agito and 14.
I personally think Final Fantasy XIII is pretty amazing. I don't understand the negativity because I think it's one of the best yet! Working my through the second disc. It's been a lot of fun.
Hmmm... They use Bink for the FMV cutscenes? I thought Square Enix had a policy to only use their own code in their games...
Ryu Kazama
23-03-10, 10:42
What do you mean you don't understand? It's pretty easy to get especially if you've played the previous games. The previous games weren't as open as some suggest but they gave you leg room to just wonder around if you felt like it. Do some side things, play some games (Triple Triad!!) etc. This is pretty much a standard for RPG games. Then comes FFXIII which incoorperates silly things like party leader KO = Game Over which make no sense and a forced game where you get so little leg room to just be all "You know what, story? Sod you, I'mma go explore". The name it comes under really helped it out. Without the name, it wouldn't have faired well.
Let me change tunes and say what I liked about the game then:
Story and characters weren't too bad. I'm guessing Sahz is most people's favourite which makes sense. His character just added a lot more personaity to the cast, especially when you had Hope who brings everything down in the beginning.
Graphically for the most part it's pretty. Saying that, frame rate issues and obvious quality drop in character hands/arms spoil things a little. Some of the Flans looked pretty rad, I must say. The Rusty Blob had some nice texture!
Some of the environments were incredible to look at. Pulse's vast expanseness was kind of breath taking. Saying that, I still like XII's open plains more.
Save points. So glad there were so many of these littered about. These days I get tired sitting there waiting "Where's the next save point!" so it was nice to see many of these around. Other simple things like this that benefit the game were the pause/skip feature and retries. Finally they got it right!
Switching back to negative gears again, they left out a CG viewer again! I was annoyed Crisis Core lacked this feature but again!?! Come on SE, sort it out!
I started this game on Saturday, roughly 10 hours in, and i'm really finding it a chore to play. I really hope it starts to pick up soon, as if not then it will be getting traded in. I was really looking forward to playing this game, but it reminds me of FF12 (which i hated) when playing, and as others have mentioned the game environments are just too linear, ie follow a line from A to B, no exploration whatsoever.
I really hope this is not going to be what we can expect from FF13 Versus, as i'm really going to be disappointed.
Once i get some more spare time i will plod on with it, but i'm not expecting much from it.
As you can guess i'm really disappointed by it.:(
SILENTKILLER
23-03-10, 15:58
FF13 is a *** ** a ***** ..... Im at the last boss. 6.700.000hp he has, i put him down on 2.500.000. Then that bastard put a death spell on me, so i just had to die after 1800 (time, faster then seconds ). :mad: WTF is this ? Unfair game.
Ryu Kazama
23-03-10, 16:42
Easy there on the cursing...
Boss Spoilers Ahead!!!!
What form you on? I only died on the very last boss because my SAB (AI controlled) was not spamming enough so Doom beat me. Switched to manual control over the SAB and beat it easily.
all the recent square enix games have had stupidly hard final bosses! i'm engoying thirteen but i have resigned myself to the fact that i'll probably have major cba syndrome on the final boss. just like the world ends with you
going back to what i said earlier about the graphics, i just had an amazing cutscene with awsome graphics. so i think i just can't distinguish between pre-rendered and in-game cutscenes. maybe that's why i was being harsh on it before...
anyhow, i agree completely with Ryu Kazama about the battle system.
I just killed a boss and the only thing i did was press x over and over, along with once in a while using a potion. it took my 30 MINUTES!! that's not fun, it's BORING!! but besides that, i really like the story and i think i'm falling in love with lightning.
What do you mean you don't understand? It's pretty easy to get especially if you've played the previous games. The previous games weren't as open as some suggest but they gave you leg room to just wonder around if you felt like it. Do some side things, play some games (Triple Triad!!) etc. This is pretty much a standard for RPG games. Then comes FFXIII which incoorperates silly things like party leader KO = Game Over which make no sense and a forced game where you get so little leg room to just be all "You know what, story? Sod you, I'mma go explore". The name it comes under really helped it out. Without the name, it wouldn't have faired well.
I have played previous Final Fantasy games, and have really enjoyed them all. While FFXIII is indeed very different to previous games, I do think it's really fun. I do think it is really easy, but sometimes it's nice to be able to play a game which won't stress you out too much.
I think it's great that Square Enix are creating different types of games. Perhaps there might be a day where I want to play a Final Fantasy where I want to use my brains and take on a challenge. In that case, I'd whip out Final Fantasy VII, maybe and play that. If I want it easy, I'll play Final Fantasy XIII. Maybe on a particular day I feel like a masochist, so I'll play Final Fantasy III. That's one advantage of having a series with different features and difficulty levels.
(For the record, I do consider myself a fairly big Final Fantasy fan. I do find previous entires difficult, but manage to get my way through them... somehow.)
I just killed a boss and the only thing i did was press x over and over, along with once in a while using a potion. it took my 30 MINUTES!! that's not fun, it's BORING!!
Well, some strange people such as myself find it fun. :p
going back to what i said earlier about the graphics, i just had an amazing cutscene with awsome graphics. so i think i just can't distinguish between pre-rendered and in-game cutscenes. maybe that's why i was being harsh on it before...
anyhow, i agree completely with Ryu Kazama about the battle system.
I just killed a boss and the only thing i did was press x over and over, along with once in a while using a potion. it took my 30 MINUTES!! that's not fun, it's BORING!! but besides that, i really like the story and i think i'm falling in love with lightning.
I'm only at chapter 7, but surely if it took 30 minutes to kill a boss, you should try a different strategy, or learn some more abilities? Just a thought ;)
SILENTKILLER
23-03-10, 19:13
Easy there on the cursing...
Boss Spoilers Ahead!!!!
What form you on? I only died on the very last boss because my SAB (AI controlled) was not spamming enough so Doom beat me. Switched to manual control over the SAB and beat it easily.
2nd Form man, so close to finish that game and i got doomed :mad: SAB = auto attack ? I did Black Magic / Breaker / Black Magic to shock him, then Breaker / Breaker / Healer to deal good damage and heal myself. In darkness mode i use Healer / Defender / Healer and Breaker / Defender / Healer. Wasnt goin bad at all but then he doomed lightning :flamesangry: ....... why not Fang :( Now im too annoyed to try it again today, cba, worst FF ever, instead of makin this one they should have made the FF7 remake, would be much better then this FF. No wonder the FF creater made a new studio with Nobuo Uematsu ( FF music composer ).
Ryu Kazama
23-03-10, 20:28
The thing is, no, learning new techniques isn't the problem solver earlier in the game. It's just the simple fact they threw in a new skinned monster with an extra amount of HP and a medium-ish Stagger guage who does good damage thus a Medic becomes necessary to keep thus resulting in slower stagger....you get my point. Some fights are just long and boring.
SILENTKILLER: Keep your HP high or you will die. Apparently if you're in yellow someone will die. Noone was KO-ed for me in that round, though I sure as heck was expecting a lot of Raising...
SILENTKILLER
23-03-10, 20:31
SILENTKILLER: Keep your HP high or you will die. Apparently if you're in yellow someone will die. Noone was KO-ed for me in that round, though I sure as heck was expecting a lot of Raising...
I wasnt KOed either just the doom spell killed me, so cheap.
Ryu Kazama
23-03-10, 22:33
Because you probably took too long. Never got Doom on me except for the actual final boss where Doom is a starting move anyway. I think Doom occurs on most bosses if you take too long. Not 100% sure on that but happened to me on one boss fight before.
SILENTKILLER
24-03-10, 01:25
Because you probably took too long. Never got Doom on me except for the actual final boss where Doom is a starting move anyway. I think Doom occurs on most bosses if you take too long. Not 100% sure on that but happened to me on one boss fight before.
I tried it again and on first round he did the soul.... move ( dunno its english name ) - instand death :mad: I even equipped death resistance accessoire but it didnt help :( I think ill reload a previous save and level up the non standard classes. When im over 10k hp ill try again lol.
Ryu Kazama
24-03-10, 12:17
I had like 6000HP tops for that fight. Hope being my lowest of around 3000-ish? Maybe I got lucky, I suppose.
SILENTKILLER
24-03-10, 13:21
Lol i have 8400. Its not a hard fight, just the instant death stuff makes me angry, i go there thinkin this time ill win and then he dooms me n i die :( I hate retrying a boss which takes 20-30min lol.
Ryu Kazama
24-03-10, 15:23
I debuffed him as much as I could, gave myself a few buffs, too. After that he was using Merciless a little too often so I had to stick to my Relentless Assault Paradigm and maintain my HP that way. Took a little longer than how I started but kept me alive.
SILENTKILLER
25-03-10, 02:22
YAY i killed him today :D I even maxed put all classes except Jammer :) 460/1000G so far, 20 of 35 achievements, 46:30 hours ^^
Its fun again now, just pure leveling. Still the worst FF ever tho :D