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View Full Version : will DR2 have Ragdoll?


J-heliosIIV
24-02-09, 17:09
Who thinks DeadRising will have the ragdoll thing on it, do you think I will make it good, better or not. Me I dont know its hard to thing ragdoll is good but very buggy like Stalker some bodys started dacing, but do you think it needs a phys engine you tell me cause I dont think it needs one.


:idea:

Bondey
24-02-09, 17:12
wouldnt think so, might have Unreal Engine though.

Watson.uk
24-02-09, 19:00
Well I know for a fact that s its using the Resident Evil 5 engine and from what I know that doesn t have ragdoll physics.

So to you answer your question, the answer is no.

Bondey
24-02-09, 19:11
Well I know for a fact that s its using the Resident Evil 5 engine and from what I know that doesn t have ragdoll physics.

So to you answer your question, the answer is no.


Is the Resident Evil 5 Engine use Unreal by any chance?

James Mitchell
25-02-09, 16:27
Well I know for a fact that s its using the Resident Evil 5 engine and from what I know that doesn t have ragdoll physics.

So to you answer your question, the answer is no.


Is the Resident Evil 5 Engine use Unreal by any chance?
No. The Resident Evil 5 engine is called MT Framework, and is used for all of Capcoms internally developed projects. The engine is reknowned for being able to develope multi-platform games at a cost efficient pace.

Dead Rising, Lost Planet, Devil May Cry 4 and Resident Evil 5 all run on MT Framework.

Street Fighter 4 (Developed by DIMPS CORP) was made on a proprietary engine, while GRiN are using Diesel for Bionic Commando.

Dark Void is the only Capcom game so far using the Unreal Engine.

Finally, Lost Planet 2 is using MT Framework 2.0, a significant upgrade of the engine.

Bondey
25-02-09, 17:50
Will Dead Rising 2 be using the thing that special camera thing that resi 5 used, so real places can nearly be perfectly rebuilt in game?