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View Full Version : Capcom will cut Lost planet 2 content because of DVD's storage campacity


Kite
18-02-10, 13:51
Here is my source! (warning: the site also contain some adult otaku stuff.)
http://www.sankakucomplex.com/2010/02/18/capcom-xbox-cuts-made-us-weep-enjoy-buying-dlc/

I an interview with Famitsu, Lost Planet 2 developers mentioned that their main problem with the game was that they couldn't fit it in a single DVD, and in order to avoid DVD swapping they had to cut a lot of content!

Did the development go well?

There weren’t any big problems. More troubling than any development problems was having to keep cutting out content.


We included a lot in this release, and by the end it became a battle with the disc capacity.


Truly, we were weeping as we were forced to cut stuff.


That stuff might be available as DLC in the future – look forward to it.


The Question now is...
Do PS3 owners have to Suffer because of X360 still using DVDs? Or is there a rule that says that "PS3 is the only console that should be taking inferior ports."?

There is no official word that the PS3 version will be missing this content as well, but I can already guess that it will...
Whenever the developers are coming up with a technical problem with the PS3, they always prefer to simply make it an inferior Port. However whenever there is a problem with the 360 version, developers are always trying to balance the two versions as much as possible.

At best, PS3 owners will get a "gold" or "complete" edition like one year later after the game's release...

Spike 74
18-02-10, 14:07
If that is the case they should use two disc's.

They have done it before why not again?

Tenebra
18-02-10, 16:41
I'm very surprised about this as LP2 is absolutely massive. Will look into it.

Spike 74
18-02-10, 17:10
Thanks Ten:)

LT_Jones
18-02-10, 18:59
I'm a 360 user and I would have been happy with two discs, its not likely I would play the game and complete it straight thru in a non-stop 24 hour gaming session i.e. I would have to stop playing at some point for sleeping, bathing etc lol, nothing wrong with having to swap dics. There have been plenty of other games with two or more discs in the past, I'd rather have all the content now than have to wait for DLCs. :)

Someone e-mail them and tell them to put it ALL back in.

You see this is the kinda thing that hacks me off, they decided to cut it, did they ask any of the gaming community (the people buying and playing their games i.e. paying their wages) if they wanted two discs or one, as a huge film fan I always went out of my way to get the extended editions of films, I always wanted more, and I still do. Why do these people sit there and make these descisions (oh my God I can't spell) and thus eventually ruin the end product because of disc capacity. Yeah they can make more money with later DLCs. At the end of the day the Gamers are just left out of the loop and thrown the scraps.

This is a happy rant by the way, nothing serious :)

JoaoPT
18-02-10, 22:52
For one reason Sony used Blu-ray on the PS3, the DVD storage capacity is simply too limiting for games these days. This would eventually happen one day, too bad that Microsoft will for sure use their U$ to make developers also cut the PS3 versions. :(

LT_Jones
18-02-10, 23:49
Multiple disks is fine for the Xb 360 all you can do is save them to the HD so you have an uninterupted game then. Simple. :D

I'm not up for cutting in any shape or form :)

Spike 74
18-02-10, 23:52
Multiple disks is fine for the Xb 360 all you can do is save them to the HD so you have an uninterupted game then. Simple. :D


Even doing that does not make it a uninterrupted as you still need to change disc's.

Even with out using the HDD we have had multiple disc games going back to the ps1 and I for one have never had a problem with that .

battfink
19-02-10, 00:28
bit sad to here this, massive LP fan, hope they fork out the little extra per copy and give us a two disk version, or what about a code in the box and release day DLC?

onlyonet
19-02-10, 08:44
bit sad to here this, massive LP fan, hope they fork out the little extra per copy and give us a two disk version, or what about a code in the box and release day DLC?

As Ten says it's the first we've heard of anything! The game is absolutely massive.

We think this might just be an translation error.

Parjay
19-02-10, 09:58
Some news sites have picked it up wrong (or just decided to sensationalise it), they meant stuff that gets cut during development like any game, NOT from one version to another:

http://www.joystiq.com/2010/02/18/takeuchi-lost-planet-2-faced-difficult-content-cuts/

Fonix
19-02-10, 11:22
Here's our offcial response:



Capcom’s development teams have a reputation for creating some of the highest quality titles in the industry such as Resident Evil 5 and Street Fighter IV. Editing the amount of content released with the final version of any game is a standard practice during game development. Edits to the initial concept of a game can come from a number of sources including the amount of time given to develop the title, hardware constraints, story elements, or other factors that can detract from the experience. We are confident that consumers will not be disappointed with Lost Planet 2 and the variety of massive Akrid, powerful vital suits, beautiful environments and deep level of customization included in the final product.

LT_Jones
19-02-10, 12:57
Granted it'll be a stokingly large game anyway and I'm really looking forward to playing it but I'm just the kind of person who wanted the cut sences from films and this passes on to games when I hear such things happening.

I'd always pay extra for two disk editions anyway :D:D:D:D

onlyonet
19-02-10, 13:55
Granted it'll be a stokingly large game anyway and I'm really looking forward to playing it but I'm just the kind of person who wanted the cut sences from films and this passes on to games when I hear such things happening.

I'd always pay extra for two disk editions anyway :D:D:D:D

It happens on all of our games though. It's not like a film where the film is finished and a studio asks that the film be cut down for timing or because a scene didn't test very highly and the deleted scenes appear on the DVD or directors cut.

Our editing happens right at the very beginning all the ideas are there on the table some are dropped out some we work up into the final game. We never cut from a finished game ever.

LT_Jones
19-02-10, 14:49
It happens on all of our games though. It's not like a film where the film is finished and a studio asks that the film be cut down for timing or because a scene didn't test very highly and the deleted scenes appear on the DVD or directors cut.

Our editing happens right at the very beginning all the ideas are there on the table some are dropped out some we work up into the final game. We never cut from a finished game ever.

Understood, thanx for straightening that out :D

battfink
19-02-10, 20:42
Here's our offcial response:



Capcom’s development teams have a reputation for creating some of the highest quality titles in the industry such as Resident Evil 5 and Street Fighter IV. Editing the amount of content released with the final version of any game is a standard practice during game development. Edits to the initial concept of a game can come from a number of sources including the amount of time given to develop the title, hardware constraints, story elements, or other factors that can detract from the experience. We are confident that consumers will not be disappointed with Lost Planet 2 and the variety of massive Akrid, powerful vital suits, beautiful environments and deep level of customization included in the final product.

but again this doesnt answer the question, is the xbox version going to be shorter than the ps3 one? want to know which console to buy it for!

szopes
20-02-10, 01:18
So is Capcom saying that this was a mis-qoute or bad translation as this story is all over the internet now & causing quite a bit of controversy. I think this needs an official statement from Lost Planet 2's developers to clarify what is going on & Capcom needs to put this on the official front page fast.

Maiky NiSuTe
20-02-10, 11:33
I dont get what the fuss is all about. come one its not like we have been here before. there are hundrets of games that use multiple discs out there. and do remember you can also put it on the HDD. And if some content would (just like burnout paradise) be going up as downloadable content i would gladly spent a couple extra bucks on it (just like burnout paradise) if its good enough to keep playing.

If Lost Planet 2 costs 60,- and keep me playing for longer than 60 hours i will be glad to download anything from capcom again. I think the creators also may be rewarded for all the hard work they have done for us! I would probably still buy the first one for the full price!

On the other hand. If there will be downloadable content for sale don't make it free without compensating the players that did buy it first.

I am sure that the way they have it set up now it will keep me entertained for enough time to compensate the value of the game.



So please guys stop the bull and stop whining like the spoiled kids you are!



(back in my days i payed for games that were as expensive as the console they run on *Neo Geo. and even games that were double the price of a normal single game. and they where always worth it!)

PS if the Xbox would have had a blue-ray back when it got released you would have to pay a small fortune for the console back than since Blue-Ray was not even close to being standard. it would be plain stupid actually. Not only that Microsoft would NEVER take such a big risk.

LT_Jones
20-02-10, 17:43
[quote=Maiky NiSuTe;608981]
So please guys stop the bull and stop whining like the spoiled kids you are!
quote]

NO!:taunt1:

thezombiemessia
21-02-10, 02:49
but again this doesnt answer the question, is the xbox version going to be shorter than the ps3 one? want to know which console to buy it for!

It does answer the question you have.

The quote in the article has been blown out of proportion.

The stuff that was "cut from the game" is nothing more than the usual editing than happens during production.

The final product will be the same length on both consoles, excluding any possible future exclusive DLC if Microsoft or Sony happen to get the rights or something.

onlyonet
21-02-10, 13:51
but again this doesnt answer the question, is the xbox version going to be shorter than the ps3 one? want to know which console to buy it for!

They're identical

Kite
21-02-10, 23:04
There ware some technical issues with the First Lost Planet, with the PS3 version being a crappy port. It happened all the time those days since the developers weren't to the system.

This time the roles have changed, and the PS3 is the console capable for the superior port as this topic says. However there is an unwritten rule that says that PS3 shouldn't be getting superior ports, so this time they propably going to balance the two versions...

battfink
21-02-10, 23:31
They're identical
thank you! now thats the answer i was looking for!

PumpkinEater
22-02-10, 10:43
It's not like a film where the film is finished and a studio asks that the film be cut down for timing or because a scene didn't test very highly and the deleted scenes appear on the DVD or directors cut.


Actually, this is exactly what it sounded happened with Lost Planet 2 regarding the interview (except it was cut down due to DVD space limitations), official statements or not afterwards.

I'm for one will definitely wait for the Gold Edition for this game or the Super Lost Planet 2 game. ;)

onlyonet
22-02-10, 12:04
Actually, this is exactly what it sounded happened with Lost Planet 2 regarding the interview (except it was cut down due to DVD space limitations), official statements or not afterwards.

I'm for one will definitely wait for the Gold Edition for this game or the Super Lost Planet 2 game. ;)

The Game isn't even finished yet so quite how cuts have been made to a supposedly finished game is beyond me!

Thats why I said it was a mistranslation as it's innacurate to the way we make games! :D

onlyonet
22-02-10, 12:08
There ware some technical issues with the First Lost Planet, with the PS3 version being a crappy port. It happened all the time those days since the developers weren't to the system.

This time the roles have changed, and the PS3 is the console capable for the superior port as this topic says. However there is an unwritten rule that says that PS3 shouldn't be getting superior ports, so this time they propably going to balance the two versions...

Ports aren't always the best for various reasons.

However games made from scratch for both platforms are fine. Without getting too technical both Consoles excel at some things or have unique ways to program them that the other one can't do.

However using MT framework 2.0 our own inhouse engine we're confident that LP2 whether you play it on a 360 or a PS3 will be excellent, which is surely the point isn't it?

PumpkinEater
22-02-10, 14:03
Thanks for taking your time to answer here onlyonet. I have a few wonderings about how it really works with licenses and stuff being a console developer. It may not be the best thread to ask this in which I apologise for, but my curiosity wins over my manners this time. Different answers may of course come from different developers but I'm interested in Capcoms point of experience and I hope you can and want to answer the following questions. I understand if you are not allowed to disclose the information as they are part of business deals. I have seen some bits and pieces from other developers in the matter but never got any complete picture.

1. If a game developer want to put out a game on two discs on either PS3 or the Xbox 360, are they allowed and do they have to pay double the license or any other kind of royalty for each disc they print? Would it be in the size of 1€, 5€ or 10€ if that's the case?

2. Do developers have to pay anything for making dlc available on live or PSN or do they have to pay per download or do they pay a sum or percentage per sold item?

3. Are developers allowed to put out free dlc for games like map packs or full games on either live or PSN if they want to.

4. Are developers allowed to put out a superior version (either content wise or by technical means) of a game for either PS3 or Xbox 360 if they are released at the same day?

5. Are developers allowed to put out an identical version of a game but far later on PS3 or Xbox 360 without any extra material whatsoever?

Spike 74
22-02-10, 14:17
Microsoft charge the publisher for multiple disc's not sure how much.
I don't believe Sony do.

Sony charge the developer for PSN content I believe MS don't (it's coverd by the XBL sub I think)

Yes they can put out free DLC if they want to on the networks

Developers use the system strengths to get the best out of the game.
The reason this does not happen a lot is that 1 it's lazy developing, lazy porting or nut understanding the system well enough.
From the dreadful port of Lost Planet 1 capcom have worked hard to try and get the best out of both sytems and are one of the best to take advantage of that.


Not sure I get what you mean.

onlyonet
22-02-10, 15:38
Thanks for taking your time to answer here onlyonet. I have a few wonderings about how it really works with licenses and stuff being a console developer. It may not be the best thread to ask this in which I apologise for, but my curiosity wins over my manners this time. Different answers may of course come from different developers but I'm interested in Capcoms point of experience and I hope you can and want to answer the following questions. I understand if you are not allowed to disclose the information as they are part of business deals. I have seen some bits and pieces from other developers in the matter but never got any complete picture.

1. If a game developer want to put out a game on two discs on either PS3 or the Xbox 360, are they allowed and do they have to pay double the license or any other kind of royalty for each disc they print? Would it be in the size of 1€, 5€ or 10€ if that's the case?

2. Do developers have to pay anything for making dlc available on live or PSN or do they have to pay per download or do they pay a sum or percentage per sold item?

3. Are developers allowed to put out free dlc for games like map packs or full games on either live or PSN if they want to.

4. Are developers allowed to put out a superior version (either content wise or by technical means) of a game for either PS3 or Xbox 360 if they are released at the same day?

5. Are developers allowed to put out an identical version of a game but far later on PS3 or Xbox 360 without any extra material whatsoever?


I have to be careful as a lot of these questions are a grey area in our NDA with the first parties. Without answering them specifically we have to pay royalties on all game content and unless there is an agreement in place to say otherwise we are totally free to release what ever game in any time frame we want.

I'm sure some of our other posters on this thread could probably answer your questions more specifically.

PumpkinEater
22-02-10, 16:03
Thank you for your answers. You may think that some of the questions were weird but I've read somewhere on the Internet about a year ago (source and person forgotten now) that one of the console manufacturers will not let a developer put out a product that makes their console look inferior to the other HD-console or let them put out the same game later on their console unless it has additional content.

The net is swarming with rumors and quotes and you never know what is the truth about such things.

Thanks again. :)

battfink
23-02-10, 22:09
Microsoft charge the publisher for multiple disc's not sure how much.
I don't believe Sony do.

Sony charge the developer for PSN content I believe MS don't (it's coverd by the XBL sub I think)

Yes they can put out free DLC if they want to on the networks

Developers use the system strengths to get the best out of the game.
The reason this does not happen a lot is that 1 it's lazy developing, lazy porting or nut understanding the system well enough.
From the dreadful port of Lost Planet 1 capcom have worked hard to try and get the best out of both sytems and are one of the best to take advantage of that.


Not sure I get what you mean.

i think DLC is the one weak point of capcom, SF4's and so far resi's have been a bit dissapointing i have to admit. BUT its a small set back in what i believe is the best dev this gen so far.

all titles ive played have been fantastic. loved SF4, dead rising, LP1, resi 5 and based on the quality of those titles i will be getting SSF4, dead rising 2 and LP2 for sure.:hijacked:soz! lol

Kite
23-02-10, 23:35
Capcom have disappointed me when it comes to DLC. Especially in the case of SF4, where they charged for content that should and was already on the game...

It looks like they are going to repeat the same mistake here again.
Of course whether or not it should be called a "mistake" is debatable, when people actually buying these stuff.
IMO they should be boycotted...