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Parjay
29-12-09, 22:01
http://www.joystiq.com/2009/12/29/onlive-technology-demonstrated-at-columbia-university/

Demoed at Columbia University. Not quite sure what I make of this tech just yet, seems to have nice pros, but not sure about cons. I'd imagine the main stickler would be the video image compression; especially in the "next-gen" HD-image era.
(http://www.joystiq.com/2009/12/29/onlive-technology-demonstrated-at-columbia-university/)

green51q
30-12-09, 01:25
that is pretty cool. but when he was talking about updating their servers or whatever and updating their technology every 6th months..... doesn't it matter what chip the user has? or do you just stream the video to your computer but it actually runs on theirs?
the best part was the spectating sports and stuff, that would be pretty awsome.
however he did say that pc was more powerful than game consoles.....
really? i don't think so, not the ps3 at least with its cell broadband engine. no other computer besides IBM's "roadrunner" has that chip...:chin:

II ARROWS
30-12-09, 09:18
however he did say that pc was more powerful than game consoles.....
really? i don't think so, not the ps3 at least with its cell broadband engine. no other computer besides IBM's "roadrunner" has that chip...:chin:AAAHAHAAHAHAHAA
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First of all, Roadrunner is an hybrid Opteron/Cell... and it has THOUSANDS of those processors...

The Cell architecture is good only in repetitive floating point operation, the only one thing that PS3 can do better is phisic and helping the GPU with geometry.
Logic (IE: AI) and general game architecture are not suited for Cell architecture.

The GPU is an old GeForce 7800... a 4 years old, not-so-good, GPU.
Even against Xbox 360 it's ridicolous.


And don't give credits to those charlatans, a service like that cannot work in the real world. Where lag exists, enormous computational power needed and PC gamers usually use resolutions like 1680x1050.
And not forgetting about mods.

Soop
30-12-09, 09:54
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First of all, Roadrunner is an hybrid Opteron/Cell... and it has THOUSANDS of those processors...

The Cell architecture is good only in repetitive floating point operation, the only one thing that PS3 can do better is phisic and helping the GPU with geometry.
Logic (IE: AI) and general game architecture are not suited for Cell architecture.

The GPU is an old GeForce 7800... a 4 years old, not-so-good, GPU.
Even against Xbox 360 it's ridicolous.


And don't give credits to those charlatans, a service like that cannot work in the real world. Where lag exists, enormous computational power needed and PC gamers usually use resolutions like 1680x1050.
And not forgetting about mods.

as far as lag is concerned, it's basically streaming video. So you'd still have pretty much exactly the same problem you have now, except slightly further back.

II ARROWS
30-12-09, 12:00
It's different, a video is one way. You can lose frames, and with some techniques you can smooth it.
ALSO, you have a limited amount of frame per second, usually 30 FPS in digital format.

In a modern game, except for few ones, games run at 60 FPS... and you can't interpolate a game since it is in real time.

We don't have to go outside Capcom's home to see games that cannot run less than 60 FPS: Street Fighter IV is designed to run ONLY at 60 FPS.

Anyway, if you want to see a low quality stream version of a film, do it. A low quality in a shooter is simply stupid, you have to clearly see what happens.


Other than, return to "one way" concept: lag is related to input. The server MUST get user input, and until the appropriate data arrive, cannot start to render the next frame. They want to introduce a new type of lag never existed before.
A lag, that make games unplayable.

thezombiemessia
30-12-09, 12:09
I've been following this since they first started to get coverage at E3 and in the magazines, etc.

I'm still skeptical about it all, generally because of the very same reasons that Arrows points out. I also fear that this thing is going to turn into the next Phantom console.


However, if it works, all power to them...it sounds cool, and would be a great system to use if it works as they want it to.

JoaoPT
30-12-09, 13:30
I wonder what would happen if you went 25 years back in time and introduced to the locals a modern mobile phone. Probably they wouldn't believe the concept of a video call from anywhere you want (even a call from a place where no phone line exists, how is that possible?), so I'll not say that this will never work. Still, I share the same thought of II ARROWS, it may work +/- over a LAN, but on the Internet I doubt it.

Lag + the enormous computational power required for their servers = not yet :shameonyou:

No47
30-12-09, 13:37
This seems pretty neat lol.

Regardless of whether or not it'll work though, the majority of consumers want to see something for their money, ie physical game disks, rather than digital media.

And surely this concept isn't new, some big company like Microsoft, or Sony would have thought of something like this before and dismissed it because of the issues brought up by II ARROWS.

thezombiemessia
30-12-09, 14:54
Regardless of whether or not it'll work though, the majority of consumers want to see something for their money, ie physical game disks, rather than digital media.

Steam, iTunes, iPods, iPhones, Xbox Live Arcade, PS1 Classics, PSPgo, PSP Mini's, etc, etc, etc.

Digital Distribution is becoming a big market, even if it is taking a while to gain its footing.

Whilst I prefer physical stuff, I do still buy digital...next generation will probably focus more on digital, and the generation after will probably be almost entirely digital...

No47
30-12-09, 15:19
Steam, iTunes, iPods, iPhones, Xbox Live Arcade, PS1 Classics, PSPgo, PSP Mini's, etc, etc, etc.

Digital Distribution is becoming a big market, even if it is taking a while to gain its footing.

Whilst I prefer physical stuff, I do still buy digital...next generation will probably focus more on digital, and the generation after will probably be almost entirely digital...

But most of the things you have mentioned there rely soley on digital media, if you were given the choice to buy a disk or digital content, which one are you most likely to opt for?.

I'm not denying that digital media is becoming a big market, especially the music, and film side of it. However as far as video games are concerned, i still believe it has along way to go. The only way i can see it overcoming physical disks, is if they take the option away from the consumer completely and go digital with video games, leaving the consumer no other choice.

thezombiemessia
30-12-09, 15:37
This is what I'm saying though, I prefer Physical Media, always have, always will.

But Digital Distribution is a growing market, and it is growing at quite a quick pace. It grows with the technology.

If OnLive becomes a viable system, then most companies will probably opt for a system like OnLive for distribution.

This, in turn, will force consumers to move with the times.

II ARROWS
30-12-09, 16:27
Lag + the enormous computational power required for their servers = not yet :shameonyou:Yes, I'm not saying it will never happen. Not today, not in next 10 years.
We have to change net structure.

Parjay
30-12-09, 17:11
Yes, I'm not saying it will never happen. Not today, not in next 10 years.
We have to change net structure.

It's being demoed fine in the video though, on a 1Mb broadband connection. From what the audience reported in it, it's seamless and well under their 80ms goal too, at the maximum range of 1000 miles.

II ARROWS
30-12-09, 17:56
It's being demoed fine in the video though, on a 1Mb broadband connection. From what the audience reported in it, it's seamless and well under their 80ms goal too, at the maximum range of 1000 miles.Are you really judging by a low quality off-screen video? :blink:

Parjay
30-12-09, 20:46
Are you really judging by a low quality off-screen video? :blink:

Nope:

It's being demoed fine in the video though, on a 1Mb broadband connection. From what the audience reported in it, it's seamless and well under their 80ms goal too, at the maximum range of 1000 miles.

Whether it works as good as promised though, is up for now, however there seem to be good reports across the web regarding the live beta that's currently underway.

This is what I'm saying though, I prefer Physical Media, always have, always will.

But Digital Distribution is a growing market, and it is growing at quite a quick pace. It grows with the technology.

If OnLive becomes a viable system, then most companies will probably opt for a system like OnLive for distribution.

This, in turn, will force consumers to move with the times.

Totally agree. I'm a big fan of digital, I'm not sure if its because I'm getting older, but I've gained something of an aversion to horded possessions; they start to become a huge ball-and-chain.

With this system though, I'm not sure about it due to the fact you won't actually own any of the games compared to other digital distribution, which is a con of the system.