Zombiebrian
09-11-09, 19:58
What would you do to each char to make them balanced. Bear in mind the object is to make the game more balanced and enjoyable NOT make your main perfect.
Abel
Buff - give hims some rangey pokes, get rid of move shortcuts (no more ex rising star mistakes) give him an air throw, make his ex throw have more invincibility. more ways into ultra.
Debuff - hp launch into ultra - make it harder to do
Akuma
Buffs more usefull ultras/super. Demon through fireballs, touch more health
Debuff - No jumping back fb only fwd or natural j fb.
Balrog
Buff - faster overhead.
Debuff - Headbutt to ultra more difficult. Less combo's from jab.
Blanka
Buffs- More combo's, easier to link ultra more pokes
Debuffs - More punishable electricity, Less distance on floor slide, less damaging ultra.
Cammy
Buffs - More health, quicker spinning backfist, better cross up, diffrent ultra option.
debuff - less instant ex spike also less hang time with it.
Chun Li
Buffs - Anti air, better ultra, less hang time.
debuffs - Less command combo's, less fireball distance.
Crimson Viper
Buffs - less tricky to play
Debuffs - er.... ask more people to play as her so she isnt such an unknown entity
Dan
Buffs - more pokes, more combos into ultra.
Debuffs - Less tick throws.... drop the worst char tag... hes not.
Sim
Buffs - More up close options, Better aafire.
Debuffs - get rid of Jback hp
Abel
Buff - give hims some rangey pokes, get rid of move shortcuts (no more ex rising star mistakes) give him an air throw, make his ex throw have more invincibility. more ways into ultra.
Debuff - hp launch into ultra - make it harder to do
Akuma
Buffs more usefull ultras/super. Demon through fireballs, touch more health
Debuff - No jumping back fb only fwd or natural j fb.
Balrog
Buff - faster overhead.
Debuff - Headbutt to ultra more difficult. Less combo's from jab.
Blanka
Buffs- More combo's, easier to link ultra more pokes
Debuffs - More punishable electricity, Less distance on floor slide, less damaging ultra.
Cammy
Buffs - More health, quicker spinning backfist, better cross up, diffrent ultra option.
debuff - less instant ex spike also less hang time with it.
Chun Li
Buffs - Anti air, better ultra, less hang time.
debuffs - Less command combo's, less fireball distance.
Crimson Viper
Buffs - less tricky to play
Debuffs - er.... ask more people to play as her so she isnt such an unknown entity
Dan
Buffs - more pokes, more combos into ultra.
Debuffs - Less tick throws.... drop the worst char tag... hes not.
Sim
Buffs - More up close options, Better aafire.
Debuffs - get rid of Jback hp