BTHR Zero X
10-08-08, 20:43
Chryatis/Gorechryatis (Mantis/Big Mantis)
Akrid Info
Chryatis
This war beast will attacking any hostile it can for a little bit of warm T-Eng. They attack with long blade-like arms, and will inflict a lot of damage. Its the strongest Akrid you'll encounter in the games early stages. Close quarter combat, although difficult at times, is not impossible. But a nice VS will bring em down fast. The Chryatis will jab at you with its thorn like head, but mostly swing its deadly arms. Take out the thermal joints connecting these arms to the body to render the Chryatis harmless.
Gorechryatis
A larger evolved form of the warrior Akrid Chryatis. The Gorechryatis will open its mouth and fire boiling T-Eng, at its enemies. The weak points are both its open mouth, and stomach region, however the body is covered in a thick Armour skin.
Attacks
2 Swipe and Swing - X : Once started your Akrid will raise up swinging its arms about wildly then swing its left arm, right arm then a small pause then a left arm round house swing. (Good for taking out V.S)
Downward Chomp - Y : Your Akrid will stop raise his head and ram it in to the ground to hit enemy's under you
Fire Ball - B : Your Akrid will stop withdraw his head then shot it back out with a Fire Ball that flies in a straight line
Multiply Fire Ball - B (Rapidly) : Your Akrid will stop withdraw his head then shot it back out with around 10 Fire Balls from left to right of the screen at and 45 degree angle from the centre of the screen
Left Swing - Left Trigger : Your Akrid will raise his left arm pause for 1/2 a second and then swing from left to right
Right Swing - Right Trigger : Your Akrid will raise his Right arm pause for 1/2 a second and then swing from right to left
Left Stomp - Left Trigger (hold) : You will notice you Left arm flash while you are holding the Left Trigger. once you see it flash if you release Left Trigger your Akrid will stop raise his Left arm and ram it in to the ground to hit enemy's under you
Right Stomp - Right Trigger (hold) : You will notice you Left arm flash while you are holding the Right Trigger. once you see it flash if you release Right Trigger your Akrid will stop raise his Right arm and ram it in to the ground to hit enemy's under you
Multiply Left Stomp - Left Trigger (Rapidly) : Your Akrid will stop raise his Left arm and ram it in to the ground multiply times to hit enemy's under you
Multiply Right Stomp - Right Trigger (Rapidly) : Your Akrid will stop raise his Right arm and ram it in to the ground multiply times to hit enemy's under you
Left Rear Swipe - Left Trigger Then Tap Right Trigger : Your Akrid will raise his left arm pause for 1 second and then swing and do a 180 turn while swiping
Right Rear Swipe - Right Trigger Then Tap Left Trigger : Your Akrid will raise his Right arm pause for 1 second and then swing and do a 180 turn while swiping
Jump Stride - Click in Left Stick + A : Your Akrid will lunge forward this is far quicker then walking
High Jump - A (Hold) : Your Akrid will fly up wards with enough high to scale the tallest buildings
Weak Points
Chryatis/ Gorechryatis
The Main Weak points for the both of these Akrid are they're slow turning speed, Open rear (Orange Main Weak Point) and upper forearms (Orange Main Weak Point)(Note: The Gorechryatis has extra Armour on his forearms and Rear)
Worst/Best Maps and Akrid Type Used on Them
Canyon 810 - Chryatis/ Gorechryatis - Very good map for this Akrid its very open and not many closed of spaces just watch out for the small bridges and cliffs. Use the Jump Stride to make your way around the map faster.
Pirate Fortress - Chryatis - Not a good map to move around in but a good one to rack up the kills just try to avoid the uneven areas, the cliff at the back and the house with the basement you get hit with grenades from the windows.
Lost Coast - Chryatis - A good map the only key problem with this map is the buildings they can hinder your movements and attacks and give the opponents a good place to hide. Use the Jump Stride to make your way around the map faster.
Frozen Wasteland - Chryatis/ Gorechryatis - One of the best levels for this akrid the only problems you will have are the rear cave/garage, the uneven ground by the bridges and the top of the tower then though the Chryatis can jump on the top platform. Use the Jump Stride to make your way around the map faster.
Crimson River - Chryatis - This level is the worst level for this Akrid uneven ground every where make it hard to hit you enemy's and the Lava will finish you off if you step one foot out of line.
Training Facility - Chryatis - This is a good level because of the open and even areas they help for moment and you can use your sweeping to they're full potential and try to use the Jump Stride to get around faster.
Hive Complex - Not Seen On This Map To date - N/A
Ruins - Chryatis - Not a good map to move around in but a good one to rack up the kills just try to avoid the uneven areas, the water by the cliff and the cliff its self as its splits from the the spawn of the humans to under the water so watch out you don't want to fall in most people do. Use the Jump Stride to make your way around the map faster.
Ice Drop - Chryatis - One of the worst maps in the game for akrid uneven area everywhere makes it hard to hit people and one false swipe could take you off the edge. this is a really bad level for any akrid avoid at all costs.
Crossfire City - Chryatis - A good map the only key problem with this map is the buildings they can hinder your movements and attacks and give the opponents a good place to hide. It has some nice open areas to get some decent kills
Area 921 - Chryatis - The open area around the central hill are you best bet for getting easy kills just make sure you watch the underground for people and V.S. jumping out at you for a surprise attack and try to jump around the main hill as it hinders work walking and Jump Stride movements.
Lost Arena - Chryatis - The open central area and the open spawn rooms make for easy kills but the the trenches in the lower area and the Seats in the upper area are you down fall as they leave you far to open to attacks just Jump Stride around the level and try to use the Rear Swipe to take out your enemy's. If you feel the need to if you are getting owned from the trenches feel free the aim low and Fire Ball them it works well once you get the aim down.
Assault Space - Chryatis -This level is a pain with a HUGH gap in the middle, small bridges and the size of you is the main problem of this map. The in closed areas of this map are a pain they Holt your moments and your attacks and you'll get hit with heavy damage try to stay on top of the map and use your Fire Balls bide your time and they will come to you.
Akrid Info
Chryatis
This war beast will attacking any hostile it can for a little bit of warm T-Eng. They attack with long blade-like arms, and will inflict a lot of damage. Its the strongest Akrid you'll encounter in the games early stages. Close quarter combat, although difficult at times, is not impossible. But a nice VS will bring em down fast. The Chryatis will jab at you with its thorn like head, but mostly swing its deadly arms. Take out the thermal joints connecting these arms to the body to render the Chryatis harmless.
Gorechryatis
A larger evolved form of the warrior Akrid Chryatis. The Gorechryatis will open its mouth and fire boiling T-Eng, at its enemies. The weak points are both its open mouth, and stomach region, however the body is covered in a thick Armour skin.
Attacks
2 Swipe and Swing - X : Once started your Akrid will raise up swinging its arms about wildly then swing its left arm, right arm then a small pause then a left arm round house swing. (Good for taking out V.S)
Downward Chomp - Y : Your Akrid will stop raise his head and ram it in to the ground to hit enemy's under you
Fire Ball - B : Your Akrid will stop withdraw his head then shot it back out with a Fire Ball that flies in a straight line
Multiply Fire Ball - B (Rapidly) : Your Akrid will stop withdraw his head then shot it back out with around 10 Fire Balls from left to right of the screen at and 45 degree angle from the centre of the screen
Left Swing - Left Trigger : Your Akrid will raise his left arm pause for 1/2 a second and then swing from left to right
Right Swing - Right Trigger : Your Akrid will raise his Right arm pause for 1/2 a second and then swing from right to left
Left Stomp - Left Trigger (hold) : You will notice you Left arm flash while you are holding the Left Trigger. once you see it flash if you release Left Trigger your Akrid will stop raise his Left arm and ram it in to the ground to hit enemy's under you
Right Stomp - Right Trigger (hold) : You will notice you Left arm flash while you are holding the Right Trigger. once you see it flash if you release Right Trigger your Akrid will stop raise his Right arm and ram it in to the ground to hit enemy's under you
Multiply Left Stomp - Left Trigger (Rapidly) : Your Akrid will stop raise his Left arm and ram it in to the ground multiply times to hit enemy's under you
Multiply Right Stomp - Right Trigger (Rapidly) : Your Akrid will stop raise his Right arm and ram it in to the ground multiply times to hit enemy's under you
Left Rear Swipe - Left Trigger Then Tap Right Trigger : Your Akrid will raise his left arm pause for 1 second and then swing and do a 180 turn while swiping
Right Rear Swipe - Right Trigger Then Tap Left Trigger : Your Akrid will raise his Right arm pause for 1 second and then swing and do a 180 turn while swiping
Jump Stride - Click in Left Stick + A : Your Akrid will lunge forward this is far quicker then walking
High Jump - A (Hold) : Your Akrid will fly up wards with enough high to scale the tallest buildings
Weak Points
Chryatis/ Gorechryatis
The Main Weak points for the both of these Akrid are they're slow turning speed, Open rear (Orange Main Weak Point) and upper forearms (Orange Main Weak Point)(Note: The Gorechryatis has extra Armour on his forearms and Rear)
Worst/Best Maps and Akrid Type Used on Them
Canyon 810 - Chryatis/ Gorechryatis - Very good map for this Akrid its very open and not many closed of spaces just watch out for the small bridges and cliffs. Use the Jump Stride to make your way around the map faster.
Pirate Fortress - Chryatis - Not a good map to move around in but a good one to rack up the kills just try to avoid the uneven areas, the cliff at the back and the house with the basement you get hit with grenades from the windows.
Lost Coast - Chryatis - A good map the only key problem with this map is the buildings they can hinder your movements and attacks and give the opponents a good place to hide. Use the Jump Stride to make your way around the map faster.
Frozen Wasteland - Chryatis/ Gorechryatis - One of the best levels for this akrid the only problems you will have are the rear cave/garage, the uneven ground by the bridges and the top of the tower then though the Chryatis can jump on the top platform. Use the Jump Stride to make your way around the map faster.
Crimson River - Chryatis - This level is the worst level for this Akrid uneven ground every where make it hard to hit you enemy's and the Lava will finish you off if you step one foot out of line.
Training Facility - Chryatis - This is a good level because of the open and even areas they help for moment and you can use your sweeping to they're full potential and try to use the Jump Stride to get around faster.
Hive Complex - Not Seen On This Map To date - N/A
Ruins - Chryatis - Not a good map to move around in but a good one to rack up the kills just try to avoid the uneven areas, the water by the cliff and the cliff its self as its splits from the the spawn of the humans to under the water so watch out you don't want to fall in most people do. Use the Jump Stride to make your way around the map faster.
Ice Drop - Chryatis - One of the worst maps in the game for akrid uneven area everywhere makes it hard to hit people and one false swipe could take you off the edge. this is a really bad level for any akrid avoid at all costs.
Crossfire City - Chryatis - A good map the only key problem with this map is the buildings they can hinder your movements and attacks and give the opponents a good place to hide. It has some nice open areas to get some decent kills
Area 921 - Chryatis - The open area around the central hill are you best bet for getting easy kills just make sure you watch the underground for people and V.S. jumping out at you for a surprise attack and try to jump around the main hill as it hinders work walking and Jump Stride movements.
Lost Arena - Chryatis - The open central area and the open spawn rooms make for easy kills but the the trenches in the lower area and the Seats in the upper area are you down fall as they leave you far to open to attacks just Jump Stride around the level and try to use the Rear Swipe to take out your enemy's. If you feel the need to if you are getting owned from the trenches feel free the aim low and Fire Ball them it works well once you get the aim down.
Assault Space - Chryatis -This level is a pain with a HUGH gap in the middle, small bridges and the size of you is the main problem of this map. The in closed areas of this map are a pain they Holt your moments and your attacks and you'll get hit with heavy damage try to stay on top of the map and use your Fire Balls bide your time and they will come to you.