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View Full Version : STREET FIGHTER IV on wii............


sal123
21-04-08, 13:14
we want this game on the wii console.........

zoraboa
21-04-08, 15:24
We want this games for all consoles, but I dont think that Wii can handle the graphics :/

seth ranson
21-04-08, 17:46
That s right, this game s way too much for the wii to handle.
By the way, I want this game on gba... luckily I got Street Fighter Alpha 3
By the way, the second: I want the 2 vs 2 and 2 vs 1 battles back. They were awesome.

Isn t there a possibility that it could be released on psp, like tekken or something? And that version could be ported on the wii then...
Okay, I admit this is highly unprobable,
but I really hate it that I can t play this game, because I don t want to buy a ps3 or xbox360...(and don t have the money to do so)

The only thing Wii owners can do when they want to play street fighter is download the old versions (! wouldn t an online mode for these be great?)
Is there an official statement on which consoles SF4 is being released on anyway?

Ryu Kazama
22-04-08, 14:34
Theres not been an official statement on which consoles the game will appear on but, the PS3 and 360 are obvious. All that has been made clear they want to release to as wide an audience as possible. So in theory, yeah, it could get a Wii release. Even a DS release. Obviously if this happens then the game will be different to say, the PS3, 360 and Arcade versions.

aviran_naor
22-04-08, 15:31
That s right, this game s way too much for the wii to handle.

Well Im not too keen really about the Nintendos Wii capability to handle the game as it is but Im sure it can handle it very well if Capcom would really want to have it as a Wii version as well. The Nintendo Wii can handle everything as long as the game company really wants it to go on Wii and have a marked version of the game to that specific console, believe me.

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http://img.photobucket.com/albums/v289/aviran_naor/sfcsig1lj.gif

seth ranson
22-04-08, 17:32
I know that. But having to change the game for Wii means additional production costs for Capcom, and I don t know if they will take this risk.
Although there is hardly any risk. There s no doubt it would sell on Wii too, is there?

ShotokanTuning
23-04-08, 14:56
Ono tries to release the game for as many consoles as possible. So if technically possible and granted by Capcom it will be made for PS3, Xbox 360 and Wii as well as others that can support it.

aviran_naor
25-04-08, 12:57
Ono tries to release the game for as many consoles as possible. So if technically possible and granted by Capcom it will be made for PS3, Xbox 360 and Wii as well as others that can support it.

And perhaps it can shed light on the PC as well; well see.:o

An update, something as related to read about-

dbTechno (http://www.dbtechno.com/gaming/2008/04/23/street-fighter-iv-may-be-coming-to-nintendo-wii/)

According to a Japanese gaming magazine, Street Fighter IV may be making the move from the PS3 and Xbox 360, to the Nintendo Wii. The rumor is that the highly-anticipated fighter is in development for the Nintendo Wii as well as the other major consoles....

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http://img.photobucket.com/albums/v289/aviran_naor/sfcsig1lj.gif

Franzkill
07-05-08, 19:39
Theres not been an official statement on which consoles the game will appear on but, the PS3 and 360 are obvious. All that has been made clear they want to release to as wide an audience as possible. So in theory, yeah, it could get a Wii release. Even a DS release. Obviously if this happens then the game will be different to say, the PS3, 360 and Arcade versions.

Although this is true I really dont think a DS version would do the game justice.

Dante2014
22-05-08, 10:32
On Wii?

If I do a Hadoken id probably take out my TV with the Wiimote.

AkiraGr
28-05-08, 20:04
Then what was with the state manes of Ono one of the creators of street fighter 4.

We re not looking to release it on a certain platform first and use that to collect info as a beta test and tune the game we re instead taking the opposite approach, by assessing the strengths and weaknesses of each platform and making a version to sit each platform as needed.

So where is the Wii version Capcom?

seth ranson
29-05-08, 21:17
So where is the Wii version Capcom?
Exactly!
As you probably have read in NEWS, the other versions are already announced for this winter now.

thirdenergy
31-05-08, 10:52
I Reckon The Controls Would Be Awesome For The Wii Version.

AkiraGr
01-06-08, 00:11
I am waiting an announcement this June in E3 if they dont i will buy my version for the PC.

Free online, i can use any controller and arcade stick i will not spent 70 euros for any HD version for any game for ps3 or 360 including Street Fighter IV.

SeeWhy
01-07-08, 16:20
I see no reason why it cant, it wouldnt take very much to scale it back a touch so the framerates will keep up on the Wii, may have to wait a little longer for the conversion though?

Clayonite
02-07-08, 17:13
I see no reason why it cant, it wouldnt take very much to scale it back a touch so the framerates will keep up on the Wii, may have to wait a little longer for the conversion though?


Haha. If only it was as easy as that! There is A LOT more to it, than that, mate.

Dante2014
02-07-08, 17:42
Its not so much graphical as mechanical, slight alterations in order to convert it to Wii would make it unstable and ultimately broken, anything thats altered would effect things that should not be, thats why many developers make Wii and PS2 games as seperate projects to that of current gen even if they are the same game.

Clayonite
03-07-08, 09:00
Exactly. SF4 rely heavily on custom shaders and script in which the Wii cant handle. And all of the graphics has to be optimized and recompiled; almost making a new game. But then again, if the game is HIGHLY successful, they might want to go through the hassle anyway. I wouldnt hold my breath, though.

gogogadget88
31-07-08, 14:44
interesting concept :-)

ryuken10
14-08-08, 09:52
I wouldnt mine having it on Wii because I ove Street Fighter Games but I only have a wii.

Dante2014
22-08-08, 00:31
Well, its not to say Street Fighter will never go on Wii, its possible that it will go the same way Resident Evil did, instead of mainstream games, Wii is likely to get spin offs or maybe remade classics.

Volga
24-08-08, 19:43
Thats not fair!
All wii owners would love to see a Street Fighter in our console! Its not that Hard!!! Come on! You have the mechanism you have the idea its just a port!!! I cant believe its so much of a trouble to transfer this on wii.

Dante2014
24-08-08, 20:23
I know its not fair, but its the most likely outcome.

VICKY
05-09-08, 18:40
On The Wii?
I think that the controls would be to complicated epecialy when trying to do super combos. i gues it would be fun tho acting out the moves while playing the game :lol: :lol: :!:

VICKY
05-09-08, 18:41
On The Wii?
I think that the controls would be to complicated epecialy when trying to do super combos. i gues it would be fun tho acting out the moves while playing the game :lol: :lol: :!:

VICKY
05-09-08, 18:45
ON THE WII!

i think that the controles would be too difficult especialy when trying to do super combos. But i Guess it would be fun acting out the moves while playing the game.

However i doubt that SF4 would be released on wii because the wii would not be able to handle the graphics. Note: wii has not got as much processing power as PS3, Xbox 360 And PCs.

AkiraGr
29-09-08, 02:03
Street Fighter IV is not to difficult to port on the Wii and even the Arcade its on is not so powerfull that it cannot be made for the techology the Wii is offering.Its a matter if Capcom wants to port it on the nintendo Console and i believe they are not.To bad for them they will lose a lot of money if they dont.

zoraboa
01-10-08, 14:11
Street Fighter IV is not to difficult to port on the Wii and even the Arcade its on is not so powerfull that it cannot be made for the techology the Wii is offering.Its a matter if Capcom wants to port it on the nintendo Console and i believe they are not.To bad for them they will lose a lot of money if they dont.

Trust me, if it would be possible to port SFIV ti Wii, Capcom would do it. But Wii isnt even nearly powerful enough to handle that game.

Cybergoth
01-10-08, 14:16
Street Fighter IV is not to difficult to port on the Wii and even the Arcade its on is not so powerfull that it cannot be made for the techology the Wii is offering.Its a matter if Capcom wants to port it on the nintendo Console and i believe they are not.To bad for them they will lose a lot of money if they dont.

Trust me, if it would be possible to port SFIV ti Wii, Capcom would do it. But Wii isnt even nearly powerful enough to handle that game.

Uhm... its just a 1:1 fighting game, no?

Clayonite
02-10-08, 11:45
SF4 rely heavily on custom shaders and script in which the Wii cant handle. And all of the graphics has to be optimized and recompiled; almost making a new game. But then again, if the game is HIGHLY successful, they might want to go through the hassle anyway. I wouldnt hold my breath, though.

Spike 74
02-10-08, 14:12
SF4 rely heavily on custom shaders and script in which the Wii cant handle. And all of the graphics has to be optimized and recompiled; almost making a new game. But then again, if the game is HIGHLY successful, they might want to go through the hassle anyway. I wouldnt hold my breath, though.



People read that the first time you wrote it so why do a pointles spam quote as it wont stop people talking about wanting a Wii version now will it now.

thezombiemessia
02-10-08, 14:19
SF4 rely heavily on custom shaders and script in which the Wii cant handle. And all of the graphics has to be optimized and recompiled; almost making a new game. But then again, if the game is HIGHLY successful, they might want to go through the hassle anyway. I wouldnt hold my breath, though.



People read that the first time you wrote it so why do a pointles spam quote as it wont stop people talking about wanting a Wii version now will it now.

Repetition of a single point is often what is needed...especially considering most of the people that use this forum often lack the ability to read any previous statement made in a topic.

Clayonite was helping the process by quoting what he said previously.

Spike 74
02-10-08, 14:28
In some sence yes it is needed but want realy needed here or not yet anyway.

But instead of doing a blank quote he could have done it les subtle (spelling??)

Just found it arragant the way he did it, but hay thats just my oppinon i guess.

Cybergoth
02-10-08, 15:09
SF4 rely heavily on custom shaders and script in which the Wii cant handle. And all of the graphics has to be optimized and recompiled; almost making a new game. But then again, if the game is HIGHLY successful, they might want to go through the hassle anyway. I wouldnt hold my breath, though.

Well, none here assumed that Capcom just need to hit the Wii button on their MT framework compiler and itll automatically spit out a Wii version.

Its just nonsense to claim that the Wii cant do this type of game. Just remove eye candy until it fits. See Castlevania Judgement or Tatsunoko Vs. Capcom for examples how its done.

Clayonite
06-10-08, 08:07
I wasnt saying the Wii cant have a game like this, but its a lot of hassle since the system works very differently. Its like stepping back a generation as its virtually a GameCube ver.2.

Wiis compitable with bumpmaps, environment mapping and even bloom, rimlight and more, but like I said, a lot of what defines the new game are the custom shaders, in which the Wii cannot have. Theres also a poly-issue here, so youd probably have to strip the game a lot.

More importantly, Im pretty certain that the engine used for SF4 isnt compitable with Wii at all; in other words, youd have to remake the gamemechanic, strip all the 3D artwork and recompile assets. That sounds a lot like making a new game to me. In that sense, it would actually be easier to buy whatever engine used for Tatsunoko Vs. Capcom and base the game upon that.

Nabil Mishima
09-10-08, 15:05
No, let Wii have all the kids games. Like mothers and their daughters play. While the men play SF4.

The Possessed
09-10-08, 18:53
With all due respect the WII is a very different platform. Im not a techno know-it-all but I would guess that just re-calibrating the controls would take a lot of work. Then there would be the problem of downgrading the visuals.

Im kind of agreeing with Clayonite on this, though I know Clay does his own game projects so he has some techno knowledge there to rely on... Even if I dont understand a word lol.