View Full Version : How many Umbrella underground research facilities are there???
Hi,
I have a interesting question: In Resident Evil 2 you go with Leon or Claire to the Umbrella chemical plant with the underground facility, called "umbrella underground research laboratory"!
In Resident Evil Zero you also go with Rebecca to a facility which looks almost like the same as the facility from Resident Evil 2. You fight there against a Tyrant in the underground.
So, are these the same places or are these different places there?
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NoWhereMedia
26-08-09, 21:44
Judging from the layout of the path you follow (Using Umbrella Chronicles as much as RE0) I would have said they are the same place, seeing as they are so closely linked.
Might be judging it wrong though....But I'm 90% sure.
Other than Raccoon City, theres been a fair few underground labs....like 'The Planet', And the facility in Russia
thezombiemessia
26-08-09, 22:24
The Labs in RE2, RE0 and the scenario "Below Freezing Point" in Outbreak File 1 are the same.
Raccoon City has several smaller Laboratories to, the Dead Factory and Raccoon City Hospital are 2 smaller facilities, and no doubt there are smaller labs located elsewhere throughout the city.
The facility known as "The Planet" only appears in the non-canon novel by S.D.Perry called Resident Evil: Underworld.
However, there are labs within the canon Universe that are scattered across the globe, with the facility in Russia, several facilities in France, at least 1 facility in Africa, and no doubt more facilities in other countries.
Rockfort Island in Code Veronica, Sheena Island in Gun Survivor 1, and the Antarctic Facility also in Code Veronica.
Oh, and there was another research facility in the middle of the ocean, shown in Gun Survivor 4, Dead Aim.
Umbrella had laboratories all over the globe, ranging from small facilities (such as the one underneath Raccoon City Hospital), to massive Laboratories (The labs seen in RE2, RE0 and Outbreak).
These facilities were used for research, testing, disposal, training, advertising, marketing, etc.
NoWhereMedia
26-08-09, 22:27
*laughs* Boy am I glad I didn't go for a full list XD
I do believe I just got shown up lol
I know The Planet is in Underworld, it was an example, and the facility in RE5 is definately Umbrella. Theres a rather large logo =P
Hi,
Yes i also thought all the time these must be the same places!
But there is no Map of the Area of Raccoon City where is shown that there is only 1 big umbrellla underground location?
Because when you play Resident Evil Zero and Resident Evil 2, you dont know how long you are driving with the Cable Car to the Umbrella Facility. And so these could be about a few 100 meters or a few kilometers, i dont know?
I should also point out that some of these labs are illicit for illegal/underhanded experimentations, only the official ones conducting tests/development of medicines and et cetera are known to the public and officials, so there may be thousands that are undocumented and lost after Umbrella's closure.
thezombiemessia
27-08-09, 12:33
Hi,
Yes i also thought all the time these must be the same places!
But there is no Map of the Area of Raccoon City where is shown that there is only 1 big umbrellla underground location?
Because when you play Resident Evil Zero and Resident Evil 2, you dont know how long you are driving with the Cable Car to the Umbrella Facility. And so these could be about a few 100 meters or a few kilometers, i dont know?
The entrance to the Raccoon City Underground Laboratories are on the outskirts of the city.
It's never been certain where exactly it is, because the games seem to change it around on a regular basis, but it is supposed to be expansive enough to be underneath a fair amount of the actual city.
I should also point out that some of these labs are illicit for illegal/underhanded experimentations, only the official ones conducting tests/development of medicines and et cetera are known to the public and officials, so there may be thousands that are undocumented and lost after Umbrella's closure.
Yup, there's bound to be thousands of other smaller labs hidden all over the globe.
I just remembered another lab that I missed, which is the one in Raccoon University. And I suppose it's worth mentioning the tests that went on in the old Arklay Hospital...
If umberella keep digging holes in the surface of the globe like this its going to collapse! LOL!
Not necessarily underground labs per sé, some are in legitimate institutions as a means of hiding illegal experiments (so they can blame the lab owner, not the actual Corporation.), so with just one lab per so many colleges, universities and so on, they are scattered all about the place without being underground.
thezombiemessia
28-08-09, 12:55
Yep, alot of the ones in Raccoon City were underneath or within already existing buildings.
And then there are the actual legitimate areas, like the HQ in France.
I see...
I also know that these Factory from Zero, RE2 and Outbreak must be the same! But is there some proof for everybody who is asking himself the same question like me? For example a official map or a statement of a Developer who developed the Resi Story?
Because i know some guys who are still believing these are different Factories in the games above, they only look like the same, but they are still on different places they think?!
I have looked so long in that games, but i didnt find a really proof for that. A statement of a Developer of Capcom will be cool:)
thezombiemessia
28-08-09, 14:05
If these people don't believe they're the same place, then they're idiots.
You don't need an official statement from Capcom or anyone else to say whether or not they're the same place, because they clearly are.
Play that section of RE2, then play that section of RE0. Compare the locations, they are exactly the same.
Play utbreak "Below Freezing Point" and compare the layout and the locations, and again you'll notice that they're exactly the same places.
Check Umbrella Chronicles out, and again you'll see that all the locations connect.
On top of that, you've also got the cutscenes with Birkin and Wesker, with them walking around the area, and Wesker getting on the lift. Then there is the cutscene with Enrico getting out of the very same lift. This lift is clearly the one that Leon rides down in, with Sherry in his arms.
onestly, you don't need official statements to connect these things.
I see that the same like you.
But for example in RE Zero is a Door at the top of the Factory, where Rebecca comes trough, and in RE 2 the Door doesnt exist? How can this be explaint? Only because of that, that RE zero was developed years after RE2? And so they founded a new story? (With also new Door?)
I dont know exactly at the moment, but is this Door also in RE Outbreak there?
thezombiemessia
28-08-09, 16:11
I see that the same like you.
But for example in RE Zero is a Door at the top of the Factory, where Rebecca comes trough, and in RE 2 the Door doesnt exist? How can this be explaint? Only because of that, that RE zero was developed years after RE2? And so they founded a new story? (With also new Door?)
I dont know exactly at the moment, but is this Door also in RE Outbreak there?
In reality, it's not there because RE0 was built after RE2. Much the same reason as the RPD doesn't have a broken window in RE2, but RE3, Nemesis clearly smahes through it 24 hours before Leon & Claire arive.
In game, it is easily explained away by the fact that there are tonnes of barrels piled up around where the door would be, blocked any visibility.
It's not there in utbreak either, but I think it is also covered up.
Iron_Maiden
29-08-09, 16:08
But the RE Archies and Weskers Report II says, Birkins lab is direct under Raccoon City. The Factory & Turntable in RE Zero but in the Raccoon Forest. Enrico says in the lab that the Mansion is nearby. The Mansion is deep in the forest. So the factory must also be in the wood. Billy and Rebecca are after Final also in the wood and not close to RC.
And the Laboratory Magangers Diary says:
"Today, under Director Marcus' orders, I charnged the plattform entry code. "
The door secure with the code leads to the cable railway and with it to the factory and the lab. But Marcus did research there already more than 10 years ago. Birkins lab was built according to Weskers report II (& RE Archives) only in 1991.
The lab in RE2 and RE0 can't be the same...
EDIT;
The passenger's diary (RE0-File) speaks of the remains of a lab in the Arklay-Mountains. With it the lab from RE1 cannot be meant. ´The investigation troop was on the way to the Management Training facility.
In the final of RE0 explodes the work in which one fights against the queen. The work lies directly beside the RE0 lab. Work and Management Training facility are destroyed by the self-destruction. The RE0 lab must be lie between these places and can have remained not intact by the explosion. But in RE2...
And Birkin activated the self-destruction. He would never destroy his own lab...
All this speaks for 2 labs.
Or do you see this different?
thezombiemessia
30-08-09, 14:13
The only reason this is a problem is because Capcom didn't put any thought into this.
Have you noticed the "magic lift" in RE0?
If you can account for the magic lift, then you can account for the labs being the same.
The only other explanation for the magic lift is that there are 2 training facilities, and both of them had a train crash in the entrance tunnel.
Both labs seen in RE0 and RE2 are the same. They have the same layout (exactly the same layout), they have the same look, they have the same structure, they have the same signs and designs on the walls.
Plus, you have to remember that the entrance used in RE0 and RE2 is on the outskirts of Raccoon City, whilst the main sections of the labs (most of which you don't ever actually get to see in the games stretches out underneath the city main.
Above all, you have to remember that Capcom were making games...they weren't thinking about it in the same way we do. They were trying to make a game that flows properly, and is fun to play...they weren't thinking about how the locations fit together.
Other examples of this are:
- Broken window in RPD, the one that Nemesis breaks through. Is not in RE2.
- Sewage Treatment Facility directly behind the RPD in RE2, and above ground at that. Is not in RE3, instead, directly behind the RPD in RE3 is the Mayors building, and the rest of the RPD is surrounded by shops and Car Parks.
- Leon & Claire drive towards the RPD with nothing blocking the roads. Check the map in Archives, you'll see that the only roads leading towards the back of the RPD (where they crashed) are all blocked in RE3, 24 hours before Leon & Claire arrive.
- Again, I'll note the "Magic Lift" in RE0. When you enter the Labs in RE0, after fighting the Proto-Tyrant, you can enter a lift and choose which floor to go to. One of these floors is the tunnel that the train crashed in near the begining of the game. For this to work, the lift would have to travel through some sort of portal that moves it to a completely different location.
And the Laboratory Magangers Diary says:
"Today, under Director Marcus' orders, I charnged the plattform entry code. "
The door secure with the code leads to the cable railway and with it to the factory and the lab. But Marcus did research there already more than 10 years ago. Birkins lab was built according to Weskers report II (& RE Archives) only in 1991.
Which area are you on about? I need a better description, it's been a while since I played RE0.
RE2 Map Umbrella Labs B4:
http://br.geocities.com/residentevilbr/re2map007.gif
RE Outbreak Map Below Freezing Point Umbrella Labs B4:
http://i48.photobucket.com/albums/f245/thezombiemessia/BelowFreezingPoint.jpg
RE0 Umbrella Labs B4:
http://db.gamefaqs.com/console/gamecube/file/resident_evil_0_factory.png
Iron_Maiden
30-08-09, 20:10
Sorry, but there I must laugh!
If there is a magic lift", there is also a magic explosion.
The waterworks that one reaches after the cable railway journey explodes because together with the Management Training Facility. The Training Facility is away according to the Investigation Orders (http://residentevil.wikia.com/wiki/Investigation_Orders) 8 miles of RC. A 8-miles-long explosion it destroys a waterwork in the outskirts of RC and a house in the deep wood (and, otherwise, nothing) is ridiculous a little bit.
Therefore the water work and the house must be in the same area. And therefore there is also no magic lift. Therefore the RE1-Mainsion can also lie behind the RE0 factory, as well as Enrico it in the Game says.
And:
The Laboratory Manager's Diary (http://residentevil.wikia.com/wiki/Laboratory_Manager%27s_Diary) says:
"Today, under Director Marcus' orders, I changed the platform entry code. Later, I asked him what the source of the entry code was. He told me it was based on something significant in his children's growth. "
The code leads to the cable railway with which one reaches the factory (and with it the lab). Marcus Labor cannot be in the rooms under the church. It must be where the cable railway goes.
Marcus did research in '80s, however, Birkins lab under RC was built only in 1991 (see RE Archives & Weskers Report II).
And (again):
The labs have an identical construction method, however, 100% are not identical. In RE0 (and UC) is substantially older and rusted. Why probably?
http://img5.imagebanana.com/img/ilv7n03r/thumb/laboratory.jpg (http://img5.imagebanana.com/view/ilv7n03r/laboratory.jpg)
Any Counter-arguments?
thezombiemessia
30-08-09, 22:08
Sorry, but there I must laugh!
If there is a "magic lift", there is also a magic explosion.
The waterworks that one reaches after the cable railway journey explodes because together with the Management Training Facility. The Training Facility is away according to the Investigation Orders (http://residentevil.wikia.com/wiki/Investigation_Orders) 8 miles of RC. A 8-miles-long explosion it destroys a waterwork in the outskirts of RC and a house in the deep wood (and, otherwise, nothing) is ridiculous a little bit.
Therefore the water work and the house must be in the same area. And therefore there is also no magic lift. Therefore the RE1-Mainsion can also lie behind the RE0 factory, as well as Enrico it in the Game says.
The self destruct systems that Umbrella place in all of their laboratories and other areas are a control mechanism that detonates hundreds (if not thousands) of smaller explosives within certain areas.
Because several major locations blow up at the same time, it doesn't mean the explosion has to be magical, or has to travel in any way.
It just means that when Birkin set the system, he programmed which locations to be destroyed. It makes sense for him to chose the areas that have become infected.
There used to be maps all over the internet for this particular discussion (magic lift) that showed that the Training Facility would have to be built directly on top of both the Water Treatment Facility and Birkin's Labs for the elevator to take Rebecca to both locations, but given the layout of the areas, and the amount of distance often being travelled, it is physically impossible for that elevator to take you to the train tunnel.
Sadly, these images have been lost to time, and I cannot find them to back up what I'm saying.
And:
The Laboratory Manager's Diary (http://residentevil.wikia.com/wiki/Laboratory_Manager%27s_Diary) says:
"Today, under Director Marcus' orders, I changed the platform entry code. Later, I asked him what the source of the entry code was. He told me it was based on something significant in his children's growth. "
The code leads to the cable railway with which one reaches the factory (and with it the lab). Marcus Labor cannot be in the rooms under the church. It must be where the cable railway goes.
Marcus did research in '80s, however, Birkins lab under RC was built only in 1991 (see RE Archives & Weskers Report II).
You're making assumptions, and trying to fit the evidence around them.
The Code leads to the cable car, correct...but why does this mean, for certain, that Marcus' Labs aren't the ones underneath the Church?
These are, going by the dates, the only labs that Marcus could have worked in...
Again, because the cable car happens to lead to Birkin's Labs now, it doesn't mean they did so in the 80's, it just means that Umbrella took advantage of what was there (prior to the abandonment and infection of the Training Facility, it makes sense that Umbrella would link Birkin's Labs to the Training Facility).
It's interesting to note that research was also clearly done in the Water Treatment area of RE0, as you find containment areas for several BOW types. As the cable car leads to this area, you could make the assumption that it's original destination was the Water Treatment Facility, and not the Labs that were added at a later date.
Following are comparison pictures that I have taken from YouTube Walkthroughs of the games:
Security Room: RE2 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE2SecurityRoom.jpg) RE2 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE0SecurityRoom-1.jpg)
RE2 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE2SecurityRoom2.jpg) RE0 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE0SecurityRoom3.jpg)
"Shed": RE2 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE2Shed.jpg) RE0 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE0Shed.jpg)
It's interesting that the above areas are noted as "factory" in both games.
Metal Shutter: RE2 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE2Labs.jpg) RE0 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE0Labs4.jpg)
Lab Entrance: RE2 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE2Labs2.jpg) RE0 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE0Labs2.jpg)
Main Shaft Entrance: RE2 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE2Labs3.jpg) RE0 (http://i48.photobucket.com/albums/f245/thezombiemessia/Umbrella%20Labs/RE0Labs3.jpg)
Again, I'll point out that all the differences (hanging wires, locked doors, bits of rust, etc) are all very very minor differences. They are asthetic differences, nothing more.
In terms of layout and structure, design and even painting, they are identical.
And (again):
The labs have an identical construction method, however, 100% are not identical. In RE0 (and UC) is substantially older and rusted. Why probably?
http://img5.imagebanana.com/img/ilv7n03r/thumb/laboratory.jpg (http://img5.imagebanana.com/view/ilv7n03r/laboratory.jpg)
Any Counter-arguments?
Your making your assumptions based on 3 different generations of games...
RE2 was made in 1998, with very limited technology. RE0 is an obvious update and upgrade, and thus the technology to create the locations was much better. It lead to a more realistic design of the same location.
And again, Umbrella Chronicles was mostly built using the very same locations taken from Zero, REmake, and even Outbreak.
The only major differences are how much of a mess the area is in...and, I hope you are aware of this, it isn't hard for people to clean up...There are haning wires in the RE0 version, but none in RE2...which takes place 2 months after RE0.
It's clear that most of this mess is being caused by construction work happening in the area, shown by the amount of rubble and boards, etc.
And again, details such as rust on the metal flooring, and dirt on the walls, couldn't be added with the technology being used to create RE2, but was easy to add with the RE0 technology.
This is especially noticeable when you compare RE1 to REmake. Both are the same game, same locations, but they look different. Not just because of added locations, but because of added detail to the already known about locations.
I'll also ask what your explanation behind the other differences I noted is?
Final thought:
All in all, the differences are asthetic, so they can be discounted in this argument.
All you have going for your argument are assumptions based around assumptions.
Because the cable car leads to Birkins Labs now, it doesn't mean they did when Marcus was alive, it only means they went to the same area.
EDIT:
A friend on another Resi Forum has also been kind enough to share this link:
http://www3.capcom.co.jp/bio0/stage/index.html
The official Japanese RE0 Website, specifically listing "Biohazard 2" above 3 screenshots of the discussed locations.
Iron_Maiden
31-08-09, 19:21
You mean, the whole differences of RE2 to RE0 are only improvements thanks to better hardware?
Sorry, but. No, this cannot be.
Explain to me then please sometimes, why the same differences in the lab also with Umbrella Chronicles and Darkside Chronicles exist. Why the lab looks in UC like in RE0 and in DC from like in RE2? This is the same console, the same hardware, even almost the same developers!
http://img5.imagebanana.com/img/6c36i4dt/thumb/labore2.jpg (http://img5.imagebanana.com/view/6c36i4dt/labore2.jpg)
To the location:
You need no Fan-Maps. Say me rather the facts on which they are based. :)
I keep to official material and the Games.
- We hear Enricos words in RE0, and he says, which to itself the mansion behind the place binfet where he and Rebecca met.
- We see that the waterworks lies directly beside the RE0 lab.
- We see the water work exploding in the Ending from RE0.
- As see which Rebecca and Billy after her escape from the exploding work are also in the wood near of the mansion from RE1.
- We read the http://residentevil.wikia.com/wiki/Investigation_Orders]Investigation Orders (the , and they says, the The Training Facility is away according to 8 miles of Raccoon City.
It is only logical that the waterwork must lie in the wood (and with it also the lab). Or have Rebecca and Billy run after the final battle 8 miles of RC back in the wood?
However, Birkins lab lies (8 mils away( provably under RC.
Are there some facts from the Games or from the official material which speaks against it?
To the explosion:
The water work (which explodes in the end of RE0) lies immediately beside the lab. Hardly conceivable which should remain completely intact with, besides, the lab. But, ok...
For me Birkins words in RE0 sound unequivocal. He wants to destroy here everything.
"Fine, in the meantime, something must be done about that madman. As I
recall, URC is equipped with a self-destruct device in the basement. I'll find it, set it off, and annihilate the place to nothing more than a mass of rubble."
Why Marcus laboratory cannot lie under the church:
Allowedly, it is speculative already a little bit. It is not said in the play directly. However, can conclude from the documents of the play.
The Investigator's Report (http://residentevil.wikia.com/wiki/Investigator%27s_Report) says which Marcus killed for his research more than 20 people.
The Treatment Plant Managers Diary (http://residentevil.wikia.com/wiki/Treatment_Plant_Manager%27s_Diary) says:
"Well, looks like they're closing it down. Not surprising, using it like they did. Had to be done, but... It was pretty sudden. It's not like they cared until now. Anyway, as long as I get out of here, I don't care what they do."
With it the murders could be meant by Dr. Marcus. (What, otherwise?), Therefore, one also finds the whole corpses in that palce.
The manager writes, it happened here. Then would also have to have been done research at that time already with the work. And one reaches the work nunmal with the cable railway which the lab leader with a code has protected.
Can you follow my conclusions?
P.S.
the official Japanese website BH0 puts the same question we we. "Is it the same place?"
[URL]http://translate.google.de/translate?hl=de&sl=ja&tl=en&u=http%3A%2F%2Fwww3.capcom.co.jp%2Fbio0%2Fstage%2F index.html
thezombiemessia
31-08-09, 20:54
You mean, the whole differences of RE2 to RE0 are only improvements thanks to better hardware?
Sorry, but. No, this cannot be.
Explain to me then please sometimes, why the same differences in the lab also with Umbrella Chronicles and Darkside Chronicles exist. Why the lab looks in UC like in RE0 and in DC from like in RE2? This is the same console, the same hardware, even almost the same developers!
http://img5.imagebanana.com/img/6c36i4dt/thumb/labore2.jpg (http://img5.imagebanana.com/view/6c36i4dt/labore2.jpg)
No, I did not say that.
I said the differences between the generational games is due to technological problems.
If you want an in game explanation of why there are haning wires in RE0, and not in RE2, this is because Umbrella got somebody in to put them up.
Again, this clearly explains the differences between the 0 scenario in UC and the RE2 scenario in DSC...because the events are still 2 months apart from each other.
To the location:
You need no Fan-Maps. Say me rather the facts on which they are based. :)
I keep to official material and the Games.
- We hear Enricos words in RE0, and he says, which to itself the mansion behind the place binfet where he and Rebecca met.
- We see that the waterworks lies directly beside the RE0 lab.
- We see the water work exploding in the Ending from RE0.
- As see which Rebecca and Billy after her escape from the exploding work are also in the wood near of the mansion from RE1.
- We read the http://residentevil.wikia.com/wiki/Investigation_Orders]Investigation Orders (http://the%20%5BURL)[/url], and they says, the The Training Facility is away according to 8 miles of Raccoon City.
- Enrico says something along the lines of "There is supposed to be a mansion this way" he doesn't actually know where the Mansion is.
- The waterworks being near the lab prove nothing.
- Actually, we see the above ground lab exploding. We don't see the entire waterworks exploding. But either way, this again proves nothing.
- Actually, we see Rebecca & Billy escape the exploding above ground facility, then the screen goes black, then it shows us Rebecca & Billy running out of some woods at the top of a large cliff. There is nothing to actualy show that the exploding facility was right next to the Spencer Mansion...interestingly, in the ending cutscene when Billy leaves, we don't see any smoke rising from behind them...which could easily go to show that they are nowhere near the exploded facility.
- Yes, the Training Facility is 8 Miles out of Raccoon City...what does this prove? Rebecca still had to ride a Cable Car an unknown distance away from the Training Facility to get to the labs.
It is only logical that the waterwork must lie in the wood (and with it also the lab). Or have Rebecca and Billy run after the final battle 8 miles of RC back in the wood?
However, Birkins lab lies (8 mils away( provably under RC.
Are there some facts from the Games or from the official material which speaks against it?
It is logical that the Waterworks lie somewhere between the outskirts of Raccoon City, and the Arklay Mountains.
The entrance to Birkin's Labs (and these labs, because they are the same place), is known to be on the Outskirts of Raccoon City. It is never mentioned specifically how far away the Outskirts are from the forests, etc.
Along with this, when Billy & Rebecca leave the Water Treatment Facility, they take a Cargo Lift that rides at a diagonal angle for a long time, enough time for them to cover at least half the distance between the Water treatment Facility and the Mansion.
After this, as I've explained and shown above, Billy & Rebecca ran away from the exploding facility, and ended up reaching the Spencer Mansion (almost purely by accident).
To the explosion:
The water work (which explodes in the end of RE0) lies immediately beside the lab. Hardly conceivable which should remain completely intact with, besides, the lab. But, ok...
For me Birkins words in RE0 sound unequivocal. He wants to destroy here everything.
"Fine, in the meantime, something must be done about that madman. As I
recall, URC is equipped with a self-destruct device in the basement. I'll find it, set it off, and annihilate the place to nothing more than a mass of rubble."
Yes, he's talking specifically about the training Facility at that point, with no mention of the Waterworks.
Why Marcus laboratory cannot lie under the church:
Allowedly, it is speculative already a little bit. It is not said in the play directly. However, can conclude from the documents of the play.
The Investigator's Report (http://residentevil.wikia.com/wiki/Investigator%27s_Report) says which Marcus killed for his research more than 20 people.
The Treatment Plant Managers Diary (http://residentevil.wikia.com/wiki/Treatment_Plant_Manager%27s_Diary) says:
"Well, looks like they're closing it down. Not surprising, using it like they did. Had to be done, but... It was pretty sudden. It's not like they cared until now. Anyway, as long as I get out of here, I don't care what they do."
With it the murders could be meant by Dr. Marcus. (What, otherwise?), Therefore, one also finds the whole corpses in that palce.
The manager writes, it happened here. Then would also have to have been done research at that time already with the work. And one reaches the work nunmal with the cable railway which the lab leader with a code has protected.
Can you follow my conclusions?
The Treatment Facility Manager's Diary is talking about closing down the Treatment facility, and only the Treatment Facility...with no mention of the large set of labs directly next to it.
The logical conclusion is either:
1 - The manager was unaware of the massive structure built right next to the waterworks.
OR
2 - The Laboratories didn't exist when he wrote the diary, and he was talking about the Treatment Facility and the work that was being done in the treatment Facility.
P.S.
the official Japanese website BH0 puts the same question we we. "Is it the same place?"
http://translate.google.de/translate?hl=de&sl=ja&tl=en&u=http%3A%2F%2Fwww3.capcom.co.jp%2Fbio0%2Fstage%2F index.html
It is a rhetorical question, much in the same way as the site also asks "Will there be puzzles blocking Rebecca & Billy's way?"
And, again, you have failed to explain the differences between RE2 and RE3? Is RE3 set in a different Raccoon City? Or perhaps a different RPD?
EDIT:
You have to understand that, first and foremost, Capcom were building a Game. Something that was playable and enjoyable. How the games link together logically is the second part of the process.
The game first has to work. The reason why the Elevator seems to travel miles to get to the Train Tunnel is because the developer didn't want players to have to travel all the way back through the cable system and the church, just to pick up some forgotten items, he wanted to give them quick access.
This explains why Wesker, in Umbrella Chronicles, didn't just take the Lift down to the labs instead of taking the lift that he had clear access to, and would have shortened the travel time by quite a lot.
You mean, the whole differences of RE2 to RE0 are only improvements thanks to better hardware?
Sorry, but. No, this cannot be.
Explain to me then please sometimes, why the same differences in the lab also with Umbrella Chronicles and Darkside Chronicles exist. Why the lab looks in UC like in RE0 and in DC from like in RE2? This is the same console, the same hardware, even almost the same developers!
http://img5.imagebanana.com/img/6c36i4dt/thumb/labore2.jpg (http://img5.imagebanana.com/view/6c36i4dt/labore2.jpg)
Have you ever thought that maybe they just overlooked the differences. While I agree with TZM, that they could've been tidied up, maybe it's just because only RE2 was used as a reference, since that's what it's based on.