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Rage your face off

Remember when we asked you to show us your rage for Asura’s Wrath? Well we had lots of entries and this montage of people utterly raging is the result. If you entered, see if you can spot yourself. And calm down… jeez.

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Assist Me! Chris Redfield!

Max’s long running Ultimate Marvel Vs Capcom 3 tips and tutorial show Assist Me is back! This time featuring Chris Redfield and his dude-bro BSAA buddies against the backdrop of a whole zombie outbreak in the US. Aside from the tips there’s plenty of comedy, drama and lots of Dr Doom and his finger lasers.

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Destructoid interview with Dragon's Dogma producer Hiroyuki Kobayashi

Destructoid managed to grab a video interview with Dragon’s Dogma producer Hiroyuki Kobayashi. Watch it for another tempting look and more information on the team behind the game, the huge enemy monsters and even the smaller ones which you can grab and hold in place while your pawns fill them with arrows.

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Dragon's Dogma – tours around Gran Soren

Have you checked out the Dragon’s Dogma Tumblr page yet? There you can find a wealth of information about the game, the characters and whole lot more. But best of all are the tours offered up by Madeleine who goes into great detail about the various sites, towns, cities and castles that are there to explore in the world of Gran Soren. You’ll also see a huge amount of beautiful concept art from the game and all the videos and trailers you could ever need!

You should also check out the Dragon’s Dogma Facebook page and Twitter for the latest news on Dragon’s Dogma. And head over to Capcom Unity for the latest Dragon’s Dogma dev blog.

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DmC interview with Tameem Antoniades

CVG has posted the recent interview with DmC’s and Ninja Theory’s chief designer Tameem Antoniades that you may have missed in PSM3. It’s definitely a good read, lengthy too, and is filled with interesting points such as:

“We’re aiming to make the best DMC in the series. We want our combat to be better than the rest, because we take pride in our work. We want it to be accessible; to have all the arcane hardcore depths that you’ve seen in DMC.”

Read the full interview on CVG.

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