Archive for April, 2012
New Japanese Dragon's Dogma stream
Apr 30th
Here’s a series of videos showing more of Dragon’s Dogma in Japan, and in Japanese or as the Google translate likes to put it: “This video of Dragon’s Dogma has been introduced in the Under Secretary of ultra-conference game of smiling.”. But it has Hideaki Itsuno there and it’s a really good showcase for the Mage class in the game. So if you’ve been dying to check out the incredible spells the Mage’s can cast then this is the best place for it. Especially when they go out with a team of Mages and they combine their powers. Two more videos after the the jump. More >
Dragon's Dogma – the Mystic Knight
Apr 30th
After you’ve trained your character up in Dragon’s Dogma you’ll be able to pick a new better class for them. The Mystic Knight might be a good choice as they have incredible fighting skills, a shield to block and parry with and the chance to use magic with attacks certainly opens up a whole new set of skills to use. You can see some more of the Mystic Knight’s unique attacks after the jump. More >
Street Fighter X Tekken patch notes
Apr 30th

The SFxT team has just sent us word that a gameplay patch will hit 360/PS3 in mid May. The final date is still to be determined, but we do have the list of changes that’ll take effect when the patch arrives whihc you can read after the jump. More >
In case you missed it
Apr 30th
Watch live video from Capcom-Unity on TwitchTV
Last week Capcom Unity held a live stream of Steel Battalion Heavy Armor, featuring a guest appearance from Producer Tatsuya Kitabayashi! Definitely worth a watch if you want to see how Steel Battalion controls on the Kinect and it’ll give you a good long look at the games itself.
Fancy a challenge?
Apr 27th

If you haven’t downloaded the Dragon’s Dogma demo on Xbox 360 or PS3 then stop reading this and get to it. If you have then you’ve undoubtedly played it through a few times and with your pawns ripped through the Chimera and Griffin with relative ease – those pawns are just so damn handy in a fight. So if you’re up for a challenge try playing it again without any pawns at all.
To ease yourself into it you can take on the Chimera with only one pawn by not activating the rift stone which summons the mage and strider. This turns it into a bit more of a challenge and gives you more opportunities to test out the combat. Once that’s out of the way, try doing it solo.
When you start you can grab the pawn Salde and throw him over the side of the cliff, not very nice for Salde and honestly not very nice for you because fighting the Chimera by yourself is very difficult. Just remember you can parry with a well timed block and knock the Chimera over.
You can kill all your pawns in the Griffin fight too as there’s a nearby cliff you can chuck them off. Good luck!
The Weaponry of Dragon's Dogma
Apr 27th
Today’s dev blog comes from character artist and designer Kaoru Araki. Enjoy!
Hi everyone, nice to meet you! My name is Kaoru Araki and I’m the person responsible for weapon design. (I’m sorry it couldn’t have been someone more exciting!) Anyhow, I’d like to take the opportunity to talk about weapons.
First of all, this world features 3 main occupations: the Fighter, the Strider and the Mage. Then there are 6 more advanced occupations: 3 hybrid occupations and 3 expert occupations. Each occupation has certain skills, and the more you battle the more skills you’ll acquire. You gain skill points as you fight and your skill level increases. When your skill level increases the number of slots you can equip with a skill increases. You can equip skills that you have bought at the guild and customize to your own battle style.
For each occupation there is a main weapon and a subweapon. Let’s go ahead and touch upon the weapons for each class:
Basic Occupations
Fighter
Main: One-Handed Sword (This is your basic weapon.)
Sub: Shield (Used to defend and provoke, there are also skills that can be used to attack.)
Strider
Main: Double Daggers
Sub: Bow (Although this is the Strider’s sub, it’s actually used quite often.)
Mage
Main: Staff (Small staff – you might think you’re gonna bash enemies with these, but actually you fire magic bullets from them.)
Sub: None (Mages’ strength is the number of skills they can equip.)
Advanced Occupations
Mystic Knight
Main: Mace (The maces in this game are bigger than your usual mace), One-Handed Sword (This is your basic weapon)
Sub: Magic Shield (You’re able to enchant them yourself), Shield (Used to defend and provoke, there are also skills that can be used to attack.)
Warrior (I personally like this occupation so I tend to make my pawns this class and ogle them.)
Main: Double-Handed Sword (I personally like this weapon the best), War Hammer
Sub: None (Their strength is the number of skills they can equip.)
Assassin
Main: One-Handed Sword, Double Daggers
Sub: Shield, Bow
Ranger
Main: Double Daggers
Sub: Large Bow (I’ve never used this, but it seems awesome.)
Magick Archer
Main: Double Daggers, Staff
Sub: Magic Bow (Effects of this weapon are always changing.)
Sorcerer
Main: Large Staff
Sub: None (Their strength is the number of skills they can equip.)
So this is what you can expect from the occupations and weapons. Also, you can strengthen your weapons up to 3 levels. You might be able to strengthen them with certain items you’ve managed to collect.
So don’t be too hasty thinking “What is this? I don’t need this!” and just go selling off or throwing away everything you come across – first go to your region’s weapons shop and see what happens. That item you thought you had no need for might be just the item you need to strengthen your weapon.
There are several different ways for you to acquire weapons: as a reward for defeating enemies, from treasure chests, as loot, presents, DLC… And it’s unlikely you’ll get all of them on your first playthrough. If you come across a weapon you’ve never seen before, it’s possibly DLC or there’s still stuff for you to do in the game!
And I’ll leave it at that. Good luck collecting all of the weapons!
Steel Battalion Heavy Armor: Gosha
Apr 26th
Today we’re announcing a collaboration with Mamoru Oshii, the award winning director behind “Ghost in the Shell” and “Avalon”. The renowned director has created a short live-action film entitled Steel Battalion Heavy Armor: Gosha to tie in with the release of the Xbox 360 exclusive, Steel Battalion Heavy Armor!
Steel Battalion Heavy Armor: Gosha focuses on Polish Vertical Tank pilot Gosha who, like Sgt. Powers from the game, commands her own VT squad. Follow Gosha as she goes to war, but it’s not just a war between global factions, but also the conflict that exists among those under her command.
Calling All Artists and Musicians for Street Fighter's 25th anniversary
Apr 26th
There’s a very high chance that if you’re a fan of Capcom in any shape or form, you’ll agree that one of the most iconic games to come from us, is of course the legendary Street Fighter! Who would believe that we’d still be shouting ‘Hadouken!’ and ‘Shoryuken!’ to this very day, after 25 years of throwing Sonic Booms, and performing Spinning Bird Kicks! That’s right, Street Fighter celebrates it’s 25th Birthday this year, and we are planning some really cool things to celebrate, as well as rewarding those loyal fighting game fans who stuck by us over this incredible journey.
Whether you played Street Fighter II on the Super Nintendo, Street Fighter III: Third Strike at the arcade, or Street Fighter IV on your Xbox 360/PS3, almost everyone has a memory relating to this iconic franchise, and we’re on the look out for the most creative artists and musicians, to come forth with their creations to share with the world what it is that Street Fighter means to them.
There are two different ways to contribute to the celebration. The first is good old fan art, something Street Fighter can summon in abundance. Head to this site and submit your best, most celebratory art for a chance to have it immortalised in future Capcom anniversary announcements. The general theme is one of reflection and nostalgia – tailor your art to the idea of “anniversary” and it stands a better chance of being used down the road (more on that later).
The other path is for those of a musical inclination. Head to this site and upload your best Street Fighter song – be it a remix or a new creation inspired by the franchise – and you could see (hear?) it used in an official capacity later on.
Apologies for the nebulous statements tucked in there, but we’re still ironing out the details and want to make sure all our ducks are in a row before announcing the full plan. This includes not just the tributes above, but also the tournament series we’ve already teased.
Can’t wait to see what you all come up with!


