IGN recently interviewed Resident Evil Revelations producer Masachika Kawata and director Koshi Nakanishi and in their answers they revealed a lot of what was cut from Revelations. For example, the game wasn’t always going to take place on an isolated ship:

“One early idea was to have the virus-ridden ship arriving at a port at the beginning of the game, with the action kicking off in the port area. We ended up using the ship as the main setting, but remnants of that early concept can be found in the Terragrigia and mountain sections of the game.” – Masachika Kawata

Head over to IGN for the full post, as well as this post that talks about future 3DS Resident Evil titles.

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