Super Street Fighter IV AE Ver 2012 complete change list
Here it is! A complete list of all the changes to characters moves and abilities that are coming to Super Street Fighter IV Arcade Edition Version 2012! Cody’s knife becomes useful, Abel’s crouching heavy punch can be used as an anti-air, and Yun and Yang have the biggest list of changes out of everyone! Just click the link to view the complete list.
The new “Version 2012” update for Super Street Fighter IV: Arcade Edition is now live for PlayStation 3 and Xbox 360, with an update for the PC in the near future. The downloadable update rebalances the moves of each of the 39 characters playable in Super Street Fighter IV: Arcade Edition. For a detailed More >
The ultimate vision of Street Fighter, Super Street Fighter IV: Arcade Edition is receiving a new “Version 2012” update to get the game ready for the coming year. The update will rebalance the moves of each of the 39 characters playable in Super Street Fighter IV: Arcade Edition.
For the full list of changes see: SSFIV More >
More balance changes for the SSFIV: AE free patch coming in 2012. Hey everyone, this is Ayano again! Autumn has greeted Japan with… some unpleasant chilliness. So, about the SSFIV AE 2012 beta, in conjunction with the Japanese location test, we’ve updated some stuff, so please check out the changes below!
The active frames for More >
Capcom Unity has the latest notes on the changes coming to Super Street Fighter IV Arcade Edition Ver. 2012. Here’s a few of Ryu’s changes:
[Hadouken]: Damage has been increased from 60->70. Chip damage remains the same at 15.
[H. Shoryuken]: Changed to be a 1 hit move, from the previous 2 hits. Start up is 3F. More >
Capcom Japan has been posting in the dev blog about the changes being made to each character in the up coming patch for Super Street Fighter IV Arcade Edition Ver.2012. Of course they were all in Japanese, but now Capcom Unity has got it all translated and it’s much easier to read. For example:
His play More >