Archive for July, 2011
A Message from Capcom
Jul 19th
We’d like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this project.
From the outset the MML3 Project was intended to give gamers across the world insight and input into the development process. Part of this process includes an assessment of whether the title will go into full production, and is based on a number of criteria with input from different sectors of the company.
Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game. Additionally, updates of the Mega Man Legends Developer Room will cease as of today, though the North American Developer Room and its forums will remain open indefinitely.
We can only express our deepest apologies to all of you who have lent us your unending support, including participation in the Mega Man Legends 3 Developer Room. On behalf of the entire Legends team, please accept our sincere apology for failing to meet the expectations of the fans.
We thank you all so much for your extended support of this title and this community, and we hope that you will continue to support the Mega Man franchise as well as other Capcom games.
If you have any questions, please see the FAQ below.
====================
Q: Are there plans to restart the Mega Man Legends 3 Project in the future?
A: Currently there are none.
Q: I want to maintain contact with the people I met through the Devroom.
A: The Dev Room will remain open in a limited capacity, so you can PM those people now and in the future.
Q: Is there a chance the ideas recruited in the Devroom will be used in future games?
A: No, I am afraid not.
Q: Will it be okay to upload the ideas we contributed to the Devroom elsewhere?
A: Yes, you may reuse your ideas elsewhere, including those ideas that were selected as winners in Devroom events.
Q: Will the people whose ideas were supposed to go in the game receive something else instead?
A:Yes, those whose ideas were to be implemented in the game will receive a commemorative gift, which will be shipped at a later date.
Q.Can you please give me more information on why the MML3 project was cancelled so close to the launch of the Prototype?
A. The project was cancelled for the reasons outlined in the statement.
Q.Will the Prototype Version still be distributed via the Nintendo eShop?
A.No it will not.
Q.Is the cancellation of MML3 related to the departure of Inafune-san?
A. The cancellation of the MML3 project is in no way related to Inafune-san leaving the company.
Q. This is the second Mega Man game cancelled this year, what does this mean for the future of the Mega Man Franchise?
A. Mega Man is still an important franchise within Capcom’s portfolio and we will continue to pursue opportunities to create new titles in the series.
Q. The Dev Room was a place where fans were supposed to be deeply involved in the creation of this product, why were they not involved in the decision to cancel this product?
A. We thank all those who were involved in the Developer Room, but the decision to continue or cancel the MML3 ultimately had to be made by Capcom.
Q. What will happen to the ideas and input participants have given to the Dev Room?
A. Content will remain viewable on the Devroom, but will not be utilized for any future projects.
Q. Will there be any future projects that involve fan participation in this manner? Or was this a one time experiment?
A. We will certainly continue to welcome suggestions and comments from Capcom’s community on current and future titles although right now there are no projects with plans to replicate the same level of interaction.
Super vs Battle 20XI Schedule!
Jul 18th
NeoEmpire has all the details on the up coming Super Vs Battle Tournament – the UK fighting game championships held in London every year.
We’ll be there and we’ll announce closer to the time what we’re bringing. For now, head over to NeoEmpire to see when you favourite Capcom games will be played during the tournament!
Teleport into Ultra
Jul 18th
Akuma’s Ultra 2 the Demon Armageddon may not be quite as popular as the Wrath of the Raging Demon but as CLxJames shows in the video below it has a ton of set ups to get it to connect. And since not many people use it you could surprise your opponents if you pick it.
Arrgh! You're breaking it!
Jul 15th
Arcade Edition PC Title Patch Update: Live Now For Non-Steam Users
Jul 15th

For those of you who have the non-Steam version of Arcade Edition PC, you will be glad to know that it is live now! Just boot up your copy of Arcade Edition and the update should automatically start downloading.
Thank you all for bearing with us, and we hope that this patch solves most of your problems. Also, we are still gathering information on any other problems that you may have run into in the issues thread on the Capcom Unity forums, so please provide any feedback you have there and we will try our best to address these issues.
For Steam users, please hold on as we are processing the title patch right now.
Oni being a badass
Jul 15th
He’s pretty badass already but as SMOAI2010 demonstrates with a bit of skill and practice he becomes a nigh unstoppable god!
What's the greatest moment in competitive gaming history?
Jul 14th
This of course:
Kotaku has made a list of the 10 Best Moments in Pro-Gaming History and Daigo’s stunning parry-fest into damaging combo to win the Street Fighter III: Third Strike EVO World Championships Final in 2004 comes out on top!
It’s another stunning victory! And one you’re going to have to replicate in the final parry trial in the up coming (we promise it’s soon) Street Fighter III: Third Strike Online Edition!
Doom loves yoghurt
Jul 14th
Apparently. Not sure if you’ve watching the rather amusing and useful Assist Me series from Maximilian but you should! This one stars X-23 too – check it out:
The changes in SSFIV Arcade Edition
Jul 14th

